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[MMORPG Game Development Series with C# and Unity] Part 7: MMO Content Implementation (Unity + C# Server Integration Basics)

This course will teach you how to create a simple online 2D roguelike game using the key concepts learned in Parts 1-6.

(5.0) 101 reviews

4,049 learners

  • Rookiss
C#
Unity

Reviews from Early Learners

What you will learn!

  • MMORPG

  • Online games

  • Unity Engine

  • Game content implementation

All the skills needed to develop MMORPGs,
Step By Step with C# + Unity! 🕹️

Developing an MMORPG from Basic to Ultimate 🎮

This game development course is designed to be easy and step-by-step, assuming no prior knowledge. The ultimate goal is to launch an indie MMORPG game that can accommodate 500 to 1,000 users.

In this series, you'll learn the necessary skills to create a 2D roguelike game using C# and Unity, using free assets provided by Unity. Let's tackle it together!


You can make something like this ✨

▲ Implement essential RPG game features with simple assets.
(Sample portfolio clip: This is an actual portfolio that passed the document screening for new employee recruitment at Company N in 2015.)

▲ You will learn the core server linking technology needed to create online multiplayer games.


What you'll learn 📚

  • Part 1: Introduction to C# Programming
  • Part 2: Data Structures and Algorithms
  • Part 3: Unity Engine
  • Part 4: Game Server (Network, Multithreading, OS)
  • Part 5: Database (SQL Server)
  • Part6: Web server (ASP.NET Core Blazor, WebApi)
  • Part 7: MMORPG Content Implementation (Unity + C# Server Integration) Current Lecture
  • Part8: Entity Framework Core (.NET ORM)
  • Part 9: MMORPG Content Implementation (DB Integration + Large Structure Management + Live Preparation)
  • Bonus: Starting Server Operations with AWS
  • Bonus: ASP.NET Core Advanced
Creating an online 2D roguelike RPG game
<Live Coding> lecture.

Part 7 combines what you've learned so far to create a practical 2D online game. This is the only live coding course that covers the entire process of creating a simple single-player game, then linking it to a game server and modifying it into an online game. Witness firsthand how Unity and game server knowledge come together to create a complete online game!
Learn in the following order!

Introduction 👉 Unity 2D 👉 Server Integration 👉 Structural Improvement

Part 7, recommended for these people!

Online game development
First time

In MMORPG technology
Those who are interested

C#+Unity series
Part 1~4 Learner


Q&A 🙋‍♀️

Q. What is the lecture environment like?
A. All series are produced assuming a Windows environment, and there is no additional explanation for macOS.

Q. Can non-majors also take the course?
A. There is no problem in proceeding assuming that there is no player knowledge at all.

Q. Please tell us what prompted you to start this course.
A. Personally, I remember having a hard time when I first started studying servers because there was no reference material.
After getting a job, I compared the code of a live MMORPG with my own, and realized many flaws in my own code, which I had created through headlining. I thought it would have been a good idea to have a course that covered MMORPG development from the basics up to the end, as it would have saved me time and effort.
I hope this class will serve as a guide for you as you get started with MMORPG games.

Q. You don't use C++ or Unreal Engine?
A. We plan to produce it in two versions: [C#/Unity version for indie games (this series)] and [C++/UE4 version for employment].
MMORPGs require extensive coverage, including networking, operating systems, multithreading, web development, client engines, and more. Developing with C++ can be challenging, making it unsuitable for beginners. If you lack game development experience, we recommend first exploring the C# version.

Q. If I purchase one part, will the other part be free?
A. Each part is manufactured independently and sold separately.


Recommended for
these people

Who is this course right for?

  • People interested in MMORPG technology

  • People interested in game content development

Need to know before starting?

  • MMORPG Game Development Series Part 1~4 Knowledge

Hello
This is

77,395

Learners

3,488

Reviews

5,389

Answers

4.9

Rating

43

Courses

학력

- Condorcet Prépa MPSI 수료 (프랑스)
- 칭화대학교 소프트웨어공학 학사 (중국)
- 고려대학교 정보보호대학원 석사 (한국)

경력

- 前 크래프톤 (테라 서버팀)
- 前 엔씨소프트 (Blade&Soul2 컨텐츠 프로그래밍팀)

관심 분야

- 리버싱 및 취약점 분석
- MMORPG 게임 개발 (C++, C#)
- 외국어 (영어, 프랑스어, 중국어, 일본어)

소개

해킹 공부를 위해 순전히 호기심으로 시작한 게임 개발인데...
시간이 흘러 어느덧 10년차 게임 개발자가 되었습니다.
"이래서 언제 게임을 만들지~?"
한숨 나오는 기초 문법부터 시작해서,
차츰 만들어가는 나만의 게임 세상.
그리고 그 세상에 접속한 다수의 플레이어를 볼 때의 뿌듯함.
공부를 할 수록, MMORPG의 매력에는 헤어나올 수가 없습니다.
제가 느낀 감동을 여러분도 느낄 수 있으면 좋겠네요.

 

Curriculum

All

42 lectures ∙ (17hr 9min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

101 reviews

5.0

101 reviews

  • qocn90297143님의 프로필 이미지
    qocn90297143

    Reviews 3

    Average Rating 5.0

    5

    100% enrolled

    I don't usually write articles like this, but this is a lecture where we really learn a lot, to the point where we should be thankful that we were born in a time when we can meet people like Rookies...

    • zjarhd1718419님의 프로필 이미지
      zjarhd1718419

      Reviews 1

      Average Rating 5.0

      5

      100% enrolled

      A lecture that solves 3 years of hard work in 1 month

      • rij님의 프로필 이미지
        rij

        Reviews 7

        Average Rating 5.0

        5

        100% enrolled

        Dark night... The river like the North Star seen from a ship floating on the vast ocean

        • huozuyinshua1965님의 프로필 이미지
          huozuyinshua1965

          Reviews 6

          Average Rating 5.0

          5

          14% enrolled

          The best japchae

          • grimskian5422님의 프로필 이미지
            grimskian5422

            Reviews 13

            Average Rating 5.0

            5

            100% enrolled

            This is not a Unity-specific course at all, I love it

            $68.20

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