
유니티 게임 개발 (2D) 실전편 - 스크립트는 물론, 디자인 패턴과 알고리즘까지
스터디 인코딩
스크립트는 물론, 디자인 패턴과 알고리즘까지 게임을 만드는데 필요한 모든 것
초급
Unity, 디자인 패턴
This Unity game development course covers everything from the basic C# grammar used in Unity to the Unity interface, sound, data management, and distribution as an Android app. In addition, the course is not a follow-along course, but rather a lecture that allows you to understand the principles and create your own mobile game.

Understanding the structure of a Unity project and its game objects and components
Understanding the Unity interface and its various views
Importance of Unity Scripting and Basic Structure Using C#
Creating basic and interactive UI elements in Unity UI
Understanding Unity's animation system and how to control it
Unity data saving and loading features, scene conversion system, audio system, and how to monetize your game with Unity Ads.
This Unity game development course is designed for non-programmers with no prior programming knowledge. The curriculum covers everything from the basic C# syntax used in Unity to the Unity interface, sound, data management, and even Android app deployment. Furthermore, rather than simply following the tutorial, the course aims to help students understand the fundamentals and create their own mobile games. The Unity engine is the most popular game development engine. Content created with the Unity game engine can be deployed across a variety of platforms, and the number of available platforms continues to grow.
Create your own game. You come across games like those on your commute to work or school. Running games like Cookie Run, clicker games where you level up by clicking randomly. Have you ever thought of a better idea or a more fun way to play? Create your own game and enjoy the experience of having many people play it.
Creative and engaging games begin with basic programming. From programming syntax to engine utilization, this book covers everything you need to take your first steps as a game developer, from beginner to advanced.
It's easy to get lost in the immediacy of lectures focused on immediate results. Even if you learn something, you need to make it your own. Instead of content you can easily find and follow, we offer practical tips and insights from instructors who are working in the field.




Content created with the Unity game engine can be deployed across a wide range of platforms, with the number of available platforms constantly growing. After building, you can deploy your content to all major mobile, VR, desktop, console, TV, and even the web with just one click.
34% of the top 1,000 free mobile games are developed with Unity. 770 million users worldwide play Unity-based games. Visit the official Unity website.
> If you want to learn more
Unity Game Development Course 02 - Advanced Course
Study Encoding is both a startup and an academy. Instructors teach, and students take classes.
But, it's different from an academy.
We have reduced the burden of tuition by eliminating expenses other than lectures, such as rent, marketing costs, and labor costs.
We research and improve new topics and curricula every time.
Because I believe that the essence of a lecture lies in the lecture itself.
We are not in a rush to market or sell.
We do not repeat the same lectures.
I believe that improving the quality of lectures is the best marketing.
A lecture service that started small in Sinchon is spreading throughout Seoul.
I want to help non-majors who are unable to pursue their dreams due to technical barriers.
We hope to contribute to the realization of everyone's ideas, transcending regional limitations.
Study Encoding: http://incoding.kr
Who is this course right for?
Anyone interested in Unity game development
Anyone who wants to learn the basics of game production
People who want to improve their skills through practical projects
All
58 lectures ∙ (9hr 5min)
4. Interface 1
07:04
5. Interface 2
07:00
6. Interface 3
14:00
7. Interface 4
10:00
8. Interface 5
06:00
11. Prefab
10:00
12. Camera
04:00
14. Basic structure
11:00
18. Function
10:00
19. Conditional
11:00
20. Vector3
08:00
26. Access modifier
11:00
28. Type casting
08:00
All
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$38.50
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