Professional Unity Coding Techniques You'll Never Learn Anywhere Else
JEngineer
Ever wondered how professionals write code when developing games with Unity? We've packed it all right here!
Beginner
C#, Unity, Business Productivity
This course teaches you how to build a practical Unity game with a database. It covers difficult-to-access topics in an easy-to-follow lecture format.
49 learners
Level Basic
Course period Unlimited
Reviews from Early Learners
5.0
Sunday
This was exactly the content I needed, and you explained everything in detail, one by one. I was so satisfied!
5.0
gaussian88
Great. You explain it in an easy-to-understand way.
5.0
데스크
I completed it! Thanks to the instructor's lectures, I think I was able to complete a portfolio project integrating a database by myself! As someone who learned through the instructor's lectures and built a project, I was very satisfied with the course. The explanations were great, and the learning content was well-structured, which was also good! Thank you!
Practical Unity Game Development
Database
Unity C# Programming
Those aspiring to become solo developers or preparing for employment will undoubtedly encounter certain frustrations and difficulties when learning Unity and game development. Those difficulties will likely involve learning to work with databases and servers.
Those developing games alone obviously need to be able to handle both the client and database aspects of a game simultaneously, and those creating portfolios for employment also need both a client and a database to raise the quality of their portfolios.
I aim to address that aspect in this course. In particular, when it comes to game development, it is not easy to find learning materials or courses that cover or combine Unity and databases simultaneously. Therefore, in this course, I will cover Unity and databases together and help you create higher-quality projects by combining the two.
We will develop using Google Firebase, a service that allows you to easily use DBMS/RDBMS.
While actually building a project, learn about Unity. Learn game logic and systems through a casual game where you avoid falling snow. You can develop a Unity client.
You can learn the concept of what a database is in a simple and easy-to-understand way. Before connecting Unity with a database, you will learn the fundamentals, followed by the JSON format.
You can learn how to integrate a Unity game project with Firebase DB and how to upload, load, and update data through communication between the game and the database.
Firebase, a service provided by Google, is a service that lets you borrow a database instead of having to implement one yourself among various backend services.
It is the most suitable service for solo developers, those looking to create a portfolio, and those who want to learn about databases. By covering these areas in the course, you can learn through hands-on experience.
When studying game development, you usually have to learn how to work with Unity and how to handle backend systems such as databases separately. Most resources are provided separately, and there are hardly any materials or videos that cover both together.
However, these aspects can be challenging for those creating a portfolio or studying to become solo developers. In particular, portfolios and projects that incorporate both in-game elements and backend functionality have recently become essential.
To address these shortcomings, we have prepared a course covering Unity and databases together. Of course, this course covers the basic elements of Unity while focusing primarily on databases, but we have prepared it to provide as much help as possible so that you can learn the essential elements of both at once.
A laptop or desktop capable of running Unity
This course was created using Unity version 2021.3.22f1, but it can also be implemented in the same way in Unity 6.
A Google account is required.
Provides links to assets and package installations used in the course
Basic knowledge of C# programming syntax is sufficient.
The copyright of this course belongs to the creator. Use for purposes other than personal learning is prohibited.
The copyright for the assets used in the course belongs to 'Goldmetal'. The assets are used only after obtaining permission regarding their copyright and license.
Who is this course right for?
Solo developer, beginner developer
Those who are planning to create a portfolio
Those interested in game development
Need to know before starting?
C# programming language
Career Verified
464
Learners
47
Reviews
17
Answers
4.6
Rating
11
Courses
Hello!
I'm JEngineer, the CEO of a game startup!
I am currently running a startup. I will share all the know-how I've gained through my studies and actual project development with all of you!
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