[Game planning that will get you a job if you follow it] MMORPG guild planning/event planning
This lecture will explain in detail three types of reverse planning documents and one type of creative planning document (MMORPG guild system reverse planning document, MMORPG creative planning document - Bingo event planning/operation tool planning document, MORPG quest reverse planning document, MORPG gathering system reverse planning document) and point out how to actually write them.
To help beginner planners understand planning more easily, Learn everything from the basics of game planning to how to use it! 🕹️
For those who are taking their first steps as a planner and those who are aspiring to become a game planner Practice game planning with reverse planning documents and practice with creative planning documents, etc. I will teach you how to plan by becoming a LAN cable shooter.
Game planning, system planning, MMORPG game planning, RPG game planning,
This is an event planning lecture.
#Game Planning, #System Planning, #MMORPG Game Planning, #RPG Game Planning, #EventPlanning
When first encountering "game planning," it can feel overwhelming, as it can be so broad and abstract that it's hard to know where to begin. This course provides detailed information on three types of reverse planning documents and one type of creative planning document (MMORPG Guild System Reverse Planning Document, MMORPG Creative Planning Document - Bingo Event Planning/Operation Tool Planning Document, MORPG Quest Reverse Planning Document, and MORPG Gathering System Reverse Planning Document), demonstrating how to write them .
Beginning game planners often don't have access to working plans (they're confidential, and leaks can lead to legal issues). Therefore, practicing by writing reverse plans based on successful games already in service is a great way to sharpen your skills early on. Writing reverse plans will sharpen your documentation and system understanding skills, which will naturally lead to the creation of creative plans and improvement proposals.
Furthermore, by teaching how to write an event planning and operation tool plan (creative plan) , we simultaneously introduce event-management tools not covered in other courses. Quest planning is also a crucial area, and this section includes a comprehensive quest Excel data table along with the plan, enhancing understanding.
I recommend this to these people!
Game planning related portfolio People who want to prepare
When writing a proposal How to start A beginner planner who feels lost
To get a job at a gaming company Beyond current capabilities For those who want to upgrade
I don't have any basic knowledge Practical game planning Anyone who wants to taste something
#Lecture materials are provided in PDF format, and additionally, a sample Excel file of the entire structure anda method for creating a data table are provided. We provide downloadablematerials on how to write a reverse planning report and 9 common mistakes .
[Game Planning Study Open Chat] Participation Code 1117
Because the market is still largely underdeveloped, it's difficult to find a compelling game education curriculum, and it can be a real financial burden. However, self-study often leads to doubts about whether you're doing it right, leading to a need for a milestone that can instill confidence. While document creation is crucial for game planning, few resources offer detailed guidance and practical examples. In particular, few media outlets address this topic with real-world examples.
By taking this course, students will learn how to establish game planning standards.By watching the lecture and examining reverse planning documents themselves, they will learn how to write the document.Afterward, they will master the art of drafting plans on their own.Based on this, they will gain the ability to build a portfolio.
In fact, there's no such thing as a perfect mathematical formula in game planning. Each game planner has their own unique way of expressing their ideas. Communicating your thoughts as clearly and easily as possible to your fellow developers and designers is a common goal for all planners. However, if you're struggling to grasp this larger framework, I hope this lecture will serve as a guidepost or reference.
Lecture Features ✨
📊 Using images, tables and figures It's easy to understand.
📂 Provide a data table Actually, I write it myself.
✍️ By providing an operational tool plan You can develop your own tools.
What it looks like after attending the lecture 😜
The content is easy to understand and provides practical examples to help you build a solid foundation for overall planning. → Beginners to planning often find themselves confused about how to approach planning. For example, they're asked to be detailed in their proposals , but they often struggle to grasp the level of detail and the specifics . This guide will help beginners understand how to define and plan in detail.
We will kindly inform you of the components and order that need to be included in the plan, so you can write it right away. → Beginners often struggle to understand what content should be included in a business plan to effectively communicate their intentions. This course explains the essential elements of a business plan in order, enabling you to write one right away.
What you'll learn 📚
Lesson 1: Guild Overview and Guild Creation
Guild System Overview/Details
Guild Creation
Lesson 2: Guild Dissolution and Guild Joining and Leaving
Guild disbandment
Join/Leave Guild
Lesson 3: Guild Main Screen and Guild Members
Guild main screen
Guild member
4th Quarter_Guild Request
Guild Request
Lesson 5: Guild Content and Benefits
Guild content
Guild Benefits
Lesson 6: Guild Wars and Search
Guild Wars
Guild Search
Lesson 7: MMORPG Event Overview and UI
Event Overview
Event UI
8th Round_MMORPG Event Progress and Rewards
Event progress
Event Rewards
Lesson 9_MMORPG Event Request and Immediate Completion
Event Request
Complete immediately
10th Lecture_Mobile RPG Quest System Reverse Planning
Quest Overview
Quest System <Achievements>, <Title>
Lesson 11: Quest Data Table
Title, ID, Title Type, Title Name
Reward, reward type, reward quantity
Lesson 12: PCMMORPG Gathering System Reverse Planning
The person who created the lecture Who could it be?
Sunny Rider
PO / Game Planner / Service Planner / Business PM (Current) Lecturer, Freelance Service Planner, PM (Former) 3D Metaverse Service PO / Planning Team Leader (Former) Devsisters Game Planner (Cookie Run Kingdom Planning / Party Party Deco Play Planning Team Leader) Former Head of Highbro Media Headquarters (Dragon Village W PD) (Former) LINE+ game planner (LINE Fighters planning) (Former) NHN game planner (Uparu Mountain planning) (Former) Joycity Business PM (Heroes in the Sky Business PM) #Book: Mobile Game Planning that Attracts Users
Hello, I'm Sunny Rider, a game planner and PO. I've worked in the gaming industry for 17 years, including seven years at Naver. I have experience planning and launching a game (Uparu Mountain) that ranked in the top 5 in overall sales on Google Play, and planning the game system. Game content planning, balance planning, and level design are possible.
I have extensive experience helping numerous individuals pass final rounds at various large and small companies, including Netmarble, LINE, Kakao, Smilegate, Nexon, Neople, Krafton, Joycity, Neowiz, and Bitmango. I leverage my years of coaching experience to create accessible content for beginners aspiring to become game planners or game business managers.
#Corporate lectures available (game planning, game balance, business PM, PO/PD practice related) For lectures and partnership inquiries,please contact bigfish81@naver.com
Expected Questions Q&A
Q. Can I listen without any basic knowledge?
It is structured so that you can listen to it without any burden even if you have no basic knowledge.
Q. What is a reverse planning document?
In this course, I wrote the lecture based on a reverse planning document provided by a student taught by a knowledge sharer who had passed the final round of interviews at a major corporation. A reverse planning document is a practice exercise where you assume you're the game planner for an existing commercial game, choose a system, and write a plan.
Q. Why do you write a reverse planning document?
For beginners, since they have no foundation,practicing writing reverse plans multiple times will help them develop their skills.Once you feel confident after writing reverse plans multiple times, you can then move on to writing improvement plans or original plans to further refine your skills.
Game planning series, Interested in other lectures?
Hello. I am Sunny Rider, a current PO with experience as a PD (Director), PO (Product Owner), Business PM, and Game Designer. I have worked in the game industry for 17 years, including 7 years at Naver. I have experience solo-designing and launching a game (Wooparoo Mountain) that ranked in the top 5 for overall revenue on Google Play, and I am capable of game system design, game content design, balance design, and level design. I have extensive experience helping many individuals successfully land final job offers at various large and medium-sized companies such as Netmarble, LINE, Kakao, Smilegate, Nexon, Neople, Krafton, JoyCity, Neowiz, and BitMango. Leveraging my years of mentoring experience, I create easy-to-understand content for beginners aspiring to become game designers and game business PMs.
Sunny Rider PO / Game Designer / Service Planner / Business PM (Current) Lecturer, Freelance Service Planner, PM (Former) MAXST Metaverse Service PO / Planning Team Lead (Former) Devsisters Game Designer (Cookie Run: Kingdom Planning / Party Party Deco Play Planning Team Lead) (Former) Highbrow Media Director (Dragon Village W PD) (Former) LINE+ Game Designer (LINE Fighters Planning) (Former) NHN Game Designer (Wooparoo Mountain Planning) (Former) Joycity Business PM (Heroes in the Sky)
[Publications] Mobile Game Planning That Attracts Users
[Game Planning/PD/PO/Service Planning] 1. System, Content, Combat, Level Design, Balancing, Paid Item Planning 2. Development Team Roadmap Creation and Schedule Management / Sound Planning 3. Game Migration Planning for Platforms such as Kakao and LINE 4. Overall Development Spec Management / Update Schedule Management
[Business PM/Operations] 1. Web Planning for Metric Design and Data Analysis 2. Operation Tool Planning (Web) 3. Event Planning / Event Web Page Planning (Mobile, Web) 4. Fundamental Data Analysis for Business Teams 5. Offline Event Management - G-STAR 6. Sourcing Operations
Thank you very much. I will work with the operator to create better lectures! Although it is lacking, I sincerely thank you for purchasing and watching.