강의

멘토링

로드맵

Game Dev

/

Game Programming

Understanding Game Math

For those who are interested in game development and know that math is important, but don't know what math to study, I've prepared a lecture that provides a general explanation. I want to talk about the various maths used in the game production process.

(4.8) 122 reviews

5,555 learners

  • ideugu
game-math
Thumbnail

Reviews from Early Learners

What you will learn!

  • It gives you a general overview of what math is used in game production.

  • Mathematics used to manipulate space

  • Mathematics used to manipulate objects

  • Mathematics used to deal with rotation

Make game development easier
Free game math lectures appear

What is the mathematics needed for game development?
What's there? 📐


Since there was no clear summary of this, I created a program that imitated a game engine and graphics card and implemented everything from points to moving characters to understand the mathematics required for game production and organized them one by one.


Curriculum ✍

This course breaks down game mathematics into three categories and explains core concepts that are essential to know during the production process.

Category 1. Mathematics of Space

Lesson 1: Explains the concepts of space and matrix, which serve as the stage for game production.

Category 2. Mathematics of Objects

Lesson 2: Explains the main mechanisms for implementing moving objects in games.

Lesson 3: Explains the mathematics of combining three points to form a triangle and using this to represent objects.

Lesson 4: Learn about vector operations required to handle objects moving in game space.

Category 3. Mathematics of Rotation

Lesson 5: Explains the basic concepts of trigonometric functions required for rotation transformation and the mechanism of rotation transformation.

Lesson 6: Explains what quaternions are, the four-dimensional numbers used to implement free three-dimensional rotation.


Are you curious about the next lecture?

Recommended for
these people

Who is this course right for?

  • Developers who want to cover the fundamentals of game mathematics

  • Developers who want to know the structure and operating principles of game engines

  • Graphic professions that want to become technical artists

Hello
This is

13,789

Learners

1,110

Reviews

826

Answers

4.9

Rating

7

Courses

청강문화산업대학교에서 언리얼 엔진, 게임 수학, 게임제작을 가르치고 있습니다.
- 이득우의 언리얼 C++ 프로그래밍, 넥슨 코리아 공식 교육 교재 선정 2023
- 스마일게이트 언리얼 프로그래머 양성 프로그램 언신(Unseen) 교육 총괄 2023
- 에픽게임즈 언리얼 공인 강사 (Authorized Instructor) 2022
- 에픽게임즈 개발자 지원 언리얼 데브그랜트 수상 2017
- 언리얼 서밋 2017, 2018, 2019 발표
- 시작해요 언리얼, UEFN 2022, 2023 웨비나 진행
- 대한민국 게임백서 2022 기술부문 편찬위원
- 부산인디커넥트페스티벌(BIC) 2022, 2023 심사위원장   

Curriculum

All

6 lectures ∙ (1hr 9min)

Published: 
Last updated: 

Reviews

All

122 reviews

4.8

122 reviews

  • wkdghfl0243님의 프로필 이미지
    wkdghfl0243

    Reviews 1

    Average Rating 3.0

    3

    100% enrolled

    The title is a spoiler, but I think the explanation is too concise.

    • ideugu
      Instructor

      Yes, next time I will prepare content with a lower eye level. Thank you for your good opinion.

  • jjgomen83891님의 프로필 이미지
    jjgomen83891

    Reviews 1

    Average Rating 5.0

    5

    83% enrolled

    The lecture is very understandable

    • ideugu
      Instructor

      I'm glad you understood. Thank you.

  • draw님의 프로필 이미지
    draw

    Reviews 269

    Average Rating 5.0

    5

    33% enrolled

    Thank you for the great lecture.

    • aurockso님의 프로필 이미지
      aurockso

      Reviews 2

      Average Rating 5.0

      5

      100% enrolled

      • kimjjanghm1833님의 프로필 이미지
        kimjjanghm1833

        Reviews 2

        Average Rating 5.0

        5

        100% enrolled

        Free

        ideugu's other courses

        Check out other courses by the instructor!