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Game Company Employment Mastery C++: Pass at Once with 10 Years of Past Exam Questions (Advanced Edition)

Based on questions from major game companies such as Nexon, NCSoft, Krafton, and Netmarble, this covers core C++ concepts and problem-solving skills that job seekers and career changers must know. Pass job tests and technical interviews all at once with actual exam questions from the past 10 years.

28 learners are taking this course

Level Beginner

Course period Unlimited

C++
C++
oop
oop
Tech Interview
Tech Interview
get a job
get a job
C++
C++
oop
oop
Tech Interview
Tech Interview
get a job
get a job

What you will gain after the course

  • Past interview questions and model answers for major game companies such as Nexon, NCSoft, Krafton, and Netmarble.

  • Passed the job test and technical interview at a domestic game company

  • Practical C++ Programming Skills for Real-World Use

  • Practical use cases in game development for each topic

If you aim to get a job as a game programmer, this lecture is the fastest path.
We reveal all previous interview questions from major Korean game companies such as Nexon, NCSoft, Krafton, and Netmarble.

No longer be frustrated by sharp questions that catch you off guard or trick questions designed to lead you to the wrong answer in interviews.

For game programmer recruitment, C++ programming skills determine whether you pass or fail.
However, there are almost no lectures on the market that cover C++ specifically for game company exam questions or practical game development.

This course is designed to train job seekers in the core C++ concepts and problem-solving skills they must know in the most practical way, based on the actual exam trends of major game companies such as Nexon, NCSoft, Krafton, and Netmarble.

Are you curious about the C++ Programming Basics?

Topics covered in the basic edition

  • C++ Basic Syntax

  • Variables and basic data types, operators

  • Conditional statements, loops

  • Functions, pointers, and reference types

  • Memory, Arrays

  • Object-Oriented Programming


  • Classes, Inheritance


  • Abstract classes, interfaces



This course is essential for these people 🔥

  • Those who want to properly organize their C++ knowledge with the goal of getting a job at a game company

  • Those who are unable to answer in-depth technical questions that catch them off guard during interviews

  • Those who are repeatedly caught off guard by interviewers who ask confusing and ambiguous questions to induce incorrect answers

  • Current professionals who want to develop practical C++ programming skills for game development

  • Game programmers who are unsure of exactly which direction to take when studying C++

Why this course is special 👨‍🏫

🧑‍💻 Insights from a real professional who programs in C++ every day

Even now, the instructor is using C++ for programming for more than 8 hours every day in the industry. Insights forged in the field will undoubtedly help you with your practical work and employment.

📝 Major Domestic Game Company Interview Questions and Model Answers (Advanced Version - 37 pages)

If you prepare for technical interviews and job tests using questions found on the internet, you will find yourself flustered by the confusing and sharp questions from interviewers that target your weak points. I have been there myself. In this course, I will provide you with 10 years worth of actual questions and model answers that I have personally collected while taking numerous technical interviews and job tests at major game companies.10 năm qua.

🛠️ Various real-world use cases

Many C++ programming courses rarely mention practical use cases for the concepts taught. As a result, students often struggle to understand how to apply what they've learned in real-world scenarios. This course shares practical use cases that I have personally verified through various game projects.

A lecture that is essential for you in this day and age⌚

🔥 Every lecture is short, fast, and accurate, all within 5 to 10 minutes.

With concisely edited lectures, you can maintain your focus while saving your precious time.

🕒 Listen to one lecture at a time, anytime and anywhere, without getting exhausted.

Whether you're commuting, on your way to school, at lunch, or before bed—we've made it easy to listen to one lecture at a time without any pressure.

🚀 Stay focused without a moment of boredom, so your skills can build up.

With a short yet powerful structure, we have increased immersion and maximized learning efficiency.

Instructor Introduction 👨‍🎓


(Current) Game Programmer at U Company, a Canadian AAA Game Studio

- Participated in a PC/Console AAA Action-Adventure game project

(Former) Server Programmer at Korean Game Company N

- Participated in an Unreal Engine MMORPG project

(Former) Client Programmer at N Company, a domestic game developer

- Participated in Unreal MMORPG game project

(Former) Client Programmer at Korean game company N - Unreal MMORPG project

- Participated in Unity casual/mid-core game projects

(Former) Software Engineer at S Group, a major Korean corporation

- Participated in a computing system project for an S Group affiliate


Hello. I am BurningCarrot, a game developer.

After resigning from a major corporation with the desire to become a game developer,

After working at domestic game companies, I am currently working at an overseas game studio.


As I am currently working in the industry, I will share the methods used in the field.

I aim to share as much practical know-how and techniques used in the field as possible.


📩 Inquiries: burningcarrotstudio@gmail.com

💡Brunch: https://brunch.co.kr/@burningcarrot#works

💻 Practice Environment

  • Operating System and Version (OS): Windows

  • Programs used: Visual Studio 2022

  • PC Specs: Recommended specifications capable of running the programs used.

📚 Learning Materials

  • C++ source code used in class

  • PDF files of explanatory materials used in class


  • PDF files containing past exam questions and model answers for technical interviews and job competency tests from major domestic game companies.

🚨 Notes

  • It is helpful to have basic knowledge of computer science, but even if you don't, there will be no problem taking the course.

  • I recommend watching the concept explanation lectures from the first section to the last section first, and then watching the interview question lectures in order starting from the first section again.


Recommended for
these people

Who is this course right for?

  • An entry-level game programmer working desperately to land a job at a game company.

  • An incumbent game programmer who is struggling to pass technical interviews during the job change process.

  • Game programmers who want to develop practical C++ programming skills

  • Programmers preparing for employment or career transitions in fields that use C++

  • University students majoring in Computer Science and Software Engineering

  • Anyone studying game development

Need to know before starting?

  • C++ Programming Basics

Hello
This is burningcarrot

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Courses

(Current) Game Programmer at AAA Game Studio U in Canada

- Participated in a PC/Console AAA action-adventure game project

(Former) Server Programmer at Korean game company N

- Participated in an Unreal Engine MMORPG game project

(Former) Client Programmer at N, a domestic game company

- Participated in an Unreal Engine MMORPG game project

(Former) Client Programmer at N, a domestic game company

- Participated in Unity casual/mid-core game projects

(Former) Software Engineer at S Group, a major Korean conglomerate

- Participated in a computing system project for an S Group affiliate

  

Hello. I am BurningCarrot, a game developer.

With the desire to become someone who develops games

After resigning from a large corporation and working at domestic game companies,

Currently, I am working at an overseas game studio.

 

As I am currently working in the industry, I would like to share the methods used in the field.

I intend to share as much practical know-how and techniques used in the field as possible.

 

As someone who loves and creates games just like you,

I hope this lecture will be a beneficial time for everyone taking it to get one step closer to their respective goals.

I hope this will be a beneficial time that helps you take one step closer to your goals.

 

📩 Inquiries: burningcarrotstudio@gmail.com

💡Brunch: https://brunch.co.kr/@burningcarrot#works

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73 lectures ∙ (7hr 39min)

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