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[All-in-One Introduction to Game Programming] C++ & Data Structures/Algorithms & STL & Game Mathematics & Windows API & Game Server
Rookiss
This is an all-in-one curriculum for game programming beginners who are unsure of where to start. It is a comprehensive curriculum that covers the basics of game programming, including C++, data structures/algorithms, STL, game mathematics, Windows API, and an introduction to game servers.
Beginner
C++, UE Blueprint, game-math






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