
Absolute Course! Unity 6 - Building Backend Systems with UGS
indiegamemaker
₩34
초급 / Unity, backend, authentication, leaderboard, database, Unity6, UGS
5.0
(6)
This lecture covers how to easily implement game backend systems using UGS (Unity Gaming Service). You will practice essential features such as Guest and Username/Password authentication, game data storage, leaderboards, and Remote Config. UGS has built a perfect ecosystem with Unity, preparing a practical course for easy learning without entry barriers, allowing immediate application to your projects.
초급
Unity, backend, authentication





![[7-day completion] Thinking database modeling강의 썸네일](https://cdn.inflearn.com/public/courses/332784/cover/6cc9552a-5e06-454f-a8ac-3dd5396b5204/332784.png?w=420)

.png?w=420)



![First Steps in Python Backend with FastAPI (From FastAPI to Asynchronous SQLAlchemy) [Full Stack Part 1-2]강의 썸네일](https://cdn.inflearn.com/public/courses/333248/cover/7323d828-100e-4ac9-8e6e-0e51a17ac741/333248.png?w=420)

![[Code Factory] [Beginner] NestJS REST API Backend Complete Conquest Master Class - NestJS Core강의 썸네일](https://cdn.inflearn.com/public/courses/331985/cover/f0501069-2139-4112-aafa-a9b3a2932860/331985-eng.png?w=420)

