The only Unity VR lecture on Inflearn.
It's an older lecture, so it's a bit different from the latest version.
It's a good idea to refer to the Unity examples after watching this lecture.
(https://github.com/Unity-Technologies/XR-Interaction-Toolkit-Examples)
Cons:
There are too many scripts added as components. I think it's to make it easier to classify by function, but it's difficult to grasp the flow.
In particular, it is difficult to track which object a script is added as a component to when viewing it again later.
It was very helpful.