Basic skills of a Unity programmer
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This course will equip you with the essential skills you need as a new game programmer. You will also be able to further upgrade some of your other skills and problem-solving abilities.
Basic
Unity, Git
Introducing Unity's powerful yet easy Editor Programming. We've narrowed it down to the essentials and even have time to create your own tools.
How to Create Tools for Better Productivity
Extending the Unity Basic Editor
Unity Editor Programming
A guide to programming in the Unity Editor!
Experience the powerful convenience. ✨
The most actively used game engine is Unity.
While many game developers use Unity, few actually use it effectively . While editor programming is crucial, it's difficult to truly appreciate its convenience and power without first-hand experience.
Editor programming is an unfamiliar concept to many who use the Unity engine!
In this lecture, I'll cover the core of how to use Unity Editor Scripting, which is like another engine within the game engine, in a compact yet thorough manner.
After taking this course, I hope it will serve as a great guide for anyone who wants to go beyond the limitations of the existing Unity editor and create an improved editor or a custom tool that suits their needs.
Finally, we will implement the map tool editing mode 😊
Unity Engine
Beginners and
New Game Programmer
Unity Editor Scripting
If you have no experience
Someone who only knows vaguely
Through Unity
By creating your own tools
Anyone who wants to contribute to the company
This course covers editor programming/editor scripting, a subject unfamiliar to many, in a compact yet comprehensive manner, creating an environment where you can study by creating various test cases on your own.
This course is structured to be practical and practical, with helpers for code reuse to address areas that could easily become tedious and repetitive.
We are implementing various convenient features so that students can design their own user-friendly tools.
We briefly glanced at complex and inefficient functions, focusing on areas frequently used in actual editor programming.
The MapTool that you will create at the end is a form that has the basic form that an actual tool should have, and is structured so that you can learn many parts necessary for practical work even though the difficulty level is not difficult.
Q. What can I use the Unity Editor programming skills I learned?
Regardless of the nature of the project, it can be utilized in any application developed with the Unity Engine, especially for automating repetitive tasks or creating dedicated tools.
Q. Can I create other tools besides the ones shown in the lecture?
Yes, that's right. In this course, we'll learn a variety of fundamental concepts related to Editor Programming, the basics of tool implementation, and then use this knowledge to create MapTool.
Q. Can non-majors also take the course?
If you can understand C# syntax and know basic Unity usage, you will be fine.
Basic Skills of a Unity Programmer
Essential Skills & Know-How for New Game Programmers
Who is this course right for?
Unity Engine Beginner / New Programmer
For those who have no experience with Unity Editor Scripting or have vague knowledge of it.
People who want to contribute to the company by creating tools
Need to know before starting?
C#
1,365
Learners
73
Reviews
22
Answers
4.5
Rating
4
Courses
게임 개발자로 시작해 다양한 기술을 익히면서 깨달은 것이 있습니다.
"어려운 건 없다. 설명을 어렵게 하는 것 뿐이다."
처음 프로그래밍을 배울 때, 분명히 간단한 개념인데도 복잡하게 설명된 자료들 때문에 혼란스러웠던 기억이 있습니다. 늘 느꼈던건 직접 이해하고 나니 '핵심'은 생각보다 단순했다는 거죠.
지금은 AI를 활용한 여러 개발 방법론을 연구하며 파이썬으로 다양한 자동화 프로젝트를 진행하고 있습니다.
저는 '배우는 사람이 정확히 알아야 할 것' 을 명확히 정의하고, 그 핵심만 쏙쏙 뽑아서 전달하기 위해 노력합니다.
복잡한 것을 단순하게. 어려운 것을 쉽게요.
다른 분들의 학습 여정에 제가 조금이라도 도움이 될 수 있기를 바랍니다. ^^
All
24 lectures ∙ (3hr 20min)
All
18 reviews
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18 reviews
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