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[Technologies Supporting Game Development in the AI Era] Hong Sabu's Diablo 1 PCG Dungeon Generation Algorithm

Learn the principles of Diablo 1-style PCG dungeon generation by implementing its structure in the console, with the theme 'Technology Supporting Game Development in the AI Era'. Expand this to 3D in Unity to complete a generation pipeline equipped with seed-based dungeon generation, mesh placement rules, and debug tooling. Through sample code and hands-on practice, connect to AI-assisted art production workflows, enabling you to create immediately applicable dungeon crawler prototypes.

88 learners are taking this course

Level Basic

Course period Unlimited

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C#
C#
Unity
Unity
Algorithm
Algorithm
Unity6
Unity6
C#
C#
Unity
Unity
Algorithm
Algorithm
Unity6
Unity6

[Rookiss] Regarding the Tomorrow Learning Card government-funded lectures

https://rookissai.netlify.app/

Hello,
the government-funded course (Tomorrow Learning Card for Employees) has begun.

Among the Inflearn courses we operate, the following three courses are eligible for government funding:
- [2026 Unity All-in-One]
- [Introduction to Unreal Engine 5 (UE5) Multiplayer Game Development Lv.1: Listen Server]
- [Learning Gameplay Framework through Unreal Engine 5 (UE5) Source Code Analysis]

If you issue a Naeil Baeum Card, you can take the courses at a discount of up to 93% off the regular price.
In the second half of the year, an additional government-funded lineup through KDC is scheduled to be prepared.

Thank you!

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