[Technologies Supporting Game Development in the AI Era] Hong Sabu's Diablo 1 PCG Dungeon Generation Algorithm
Learn the principles of Diablo 1-style PCG dungeon generation by implementing its structure in the console, with the theme 'Technology Supporting Game Development in the AI Era'. Expand this to 3D in Unity to complete a generation pipeline equipped with seed-based dungeon generation, mesh placement rules, and debug tooling. Through sample code and hands-on practice, connect to AI-assisted art production workflows, enabling you to create immediately applicable dungeon crawler prototypes.
88 learners are taking this course
Level Basic
Course period Unlimited


[Rookiss Live Seminar] I’m a UE5 Master, but a Newbie in UE6? — Game Development Where Everyone Starts Fairly from Level 1 Again
Hello, this is Rookiss.
With the arrival of the mammoth-sized ecosystem disruptor UE6,
we are urgently holding a guerrilla live seminar.
Schedule: 2026/06/28 (Sunday 8pm)
Location: Inflearn Live
Topic: I'm a UE5 Master, but a Newbie in UE6? — Game development where everyone starts over fairly from Level 1
https://inf.run/1mZ7g
Thank you!




