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Average rating 4.6

Completed 63% of course

Thank you for uploading a lecture that didn't exist before. However, there are many parts that verify the minimum unit function in the middle of the lecture. Quest, task that composes the quest, action and target that compose the task, questSystem that manages the quest, achievement that inherits the quest, etc. You have to assemble all the objects that the system needs to check whether it is actually implemented. The lecturer may have the big picture in his head, but from the perspective of the follower, you will get lost and only clone. In my opinion, it would have been a better lecture if you checked whether the taskGroup before the quest works well, excluding the achievement implementation.

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developerg
Instructor

Thank you for taking the class! I feel embarrassed that the test was lacking because others have given similar opinions. I will pay more attention to writing test code next time. Thank you for your valuable feedback!

[Unity Level Up!] Quest & Achievement System Developed Modularly thumbnail
developerg

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19 lectures

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739 students

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[Unity Level Up!] Quest & Achievement System Developed Modularly thumbnail
developerg

·

19 lectures

·

739 students