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[Free Live] Rookiss's Pinpoint Lesson: AI Omakase Study Challenge (May Class - First Day Demo Lecture)

https://inf.run/QmtVB [Rookiss] Rookiss's Pinpoint Lesson: AI Omakase Study Challenge May Class Day01 - This is the demonstration lecture for the first day.

Live sessions included

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Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor's degree in Software Engineering from Tsinghua University (China)
- Master's degree in Information Security from Korea University (South Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reverse engineering and vulnerability analysis
- MMORPG game development (C++, C#)
- Foreign languages (English, French, Chinese, Japanese)

Introduction

I started developing games purely out of curiosity while studying hacking...
As time passed, I eventually became a game developer with 10 years of experience.
"At this rate, when will I ever make a game~?"
Starting with basic syntax that makes me sigh,
I gradually built my own game world.
And the sense of accomplishment I feel when I see so many players connecting to that world.
The more I study, the more I’m captivated by the charm of MMORPGs.
I hope you can feel the same inspiration I have felt.

 

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[Free Live] Summary

In this upcoming challenge, we are designing the optimal route to catch three birds with one stone: entrepreneurship, employment, and growth.
Since many people misunderstand the long-term direction of the challenge as just <game production>,
the Day 01 first-day lecture of Rookiss's Pinpoint Lesson: AI Omakase Study Challenge
will be conducted as an open trial lecture.


In the long term, we will use AI as our [Main Weapon] and more diverse [Secondary Weapons]
with the goal of exploring various domains
to prepare for the new AI era.

Key Contents
- AI Omakase Challenge May topic selection and briefing (What)
- In which fields and how it helps in the long run (Why)
- Sample session of the actual first day of the lecture (How)

============================

Lecture-related seminar link:
https://inf.run/xnBd9

AI game development-related seminar link:
https://inf.run/qzZjv

AI Omakase Study Challenge Live Progress:
- Once a set topic is finished, we move on to the next topic.
- Two topics can be conducted separately in Mon-Wed-Fri / Tue-Thu-Sat formats.


AI Omakase Study Challenge Live Schedule:

  • Live schedule will be announced among Mon-Tue-Wed-Thu-Fri-Sat (8pm~10pm)

  • Minimum 20 hours in progress

  • Recordings provided


===========================================

2 Scheduled Topics (Mon-Wed-Fri / Tue-Thu-Sat)

  • [TERRAN] Claude Code x Web Server/Network (Learning through Asynchronous Online Game/Network Creation)


  • [TERRAN] Claude Code x Python (Python Reading Speedrun and Product Creation)

Other Candidates

  • [ZERG] Basic Mathematics for AI Study

  • [PROTOSS] UE5 Rendering/Network Code Analysis


- Topic: [Claude Code x Web Server/Network (Naturally learning through asynchronous online game production)]

Planning Intent:
Learn the core domain knowledge essential after an introduction to Claude Code - Web Server/Network -
naturally through asynchronous online game production.

Target Audience:
- Web Developers
- Game Developers
- AI/AX Researchers

Prerequisites: None
Content under consideration:Nội dung đang dự thảo:

  • Game prototyping & server integration using Claude code

  • Utilization of Web Servers/WebSockets and Distribution Design

  • Database

  • Network Theory

  • Security and Certificates

  • Cloud Operations

  • Serverless Architecture

  • Creation of an admin management tool (a replica of a backend server using AI)


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