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[Free Live] Rookiss's Pinpoint Lesson: AI Omakase Study Challenge (May Class - First Day Demo Lecture)

https://inf.run/QmtVB [Rookiss] Rookiss's Pinpoint Lesson: AI Omakase Study Challenge May Class Day01 - This is the demonstration lecture for the first day.

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Courses

Education

- Completed Condorcet Prépa MPSI (France)
- Bachelor of Software Engineering, Tsinghua University (China)
- Master of Information Security, Korea University Graduate School (Korea)

Experience

- Former Krafton (TERA Server Team)
- Former NCSOFT (Blade&Soul2 Content Programming Team)

Areas of Interest

- Reversing and vulnerability analysis
- MMORPG game development (C++, C#)
- Foreign languages (English, French, Chinese, Japanese)

Introduction

I started game development out of pure curiosity to study hacking...
and as time passed, I have somehow become a 10th-year game developer.
"When will I ever finish making a game at this rate?"
Starting from basic syntax that makes you sigh,
to gradually building my own game world.
And the sense of pride when seeing many players connect to that world.
The more I study, the more I find myself unable to escape the charm of MMORPGs.
I hope you can feel the same excitement that I felt.

 

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[Free Live] Summary

In this upcoming challenge, we are designing the optimal route to catch three birds with one stone: entrepreneurship, employment, and growth.
Since many people misunderstand the long-term direction of the challenge as just <game production>,
the Day 01 first-day lecture of Rookiss's Pinpoint Lesson: AI Omakase Study Challenge
will be conducted as an open trial lecture.


In the long term, we will use AI as our [Main Weapon] and more diverse [Secondary Weapons]
with the goal of exploring various domains
to prepare for the new AI era.

Key Contents
- AI Omakase Challenge May topic selection and briefing (What)
- In which fields and how it helps in the long run (Why)
- Sample session of the actual first day of the lecture (How)

============================

Lecture-related seminar link:
https://inf.run/xnBd9

AI game development-related seminar link:
https://inf.run/qzZjv

AI Omakase Study Challenge Live Progress:
- Once a set topic is finished, we move on to the next topic.
- Two topics can be conducted separately in Mon-Wed-Fri / Tue-Thu-Sat formats.


AI Omakase Study Challenge Live Schedule:

  • Live schedule will be announced among Mon-Tue-Wed-Thu-Fri-Sat (8pm~10pm)

  • Minimum 20 hours in progress

  • Recordings provided


===========================================

2 Scheduled Topics (Mon-Wed-Fri / Tue-Thu-Sat)

  • [TERRAN] Claude Code x Web Server/Network (Learning through Asynchronous Online Game/Network Creation)


  • [TERRAN] Claude Code x Python (Python Reading Speedrun and Product Creation)

Other Candidates

  • [ZERG] Basic Mathematics for AI Study

  • [PROTOSS] UE5 Rendering/Network Code Analysis


- Topic: [Claude Code x Web Server/Network (Naturally learning through asynchronous online game production)]

Planning Intent:
Learn the core domain knowledge essential after an introduction to Claude Code - Web Server/Network -
naturally through asynchronous online game production.

Target Audience:
- Web Developers
- Game Developers
- AI/AX Researchers

Prerequisites: None
Content under consideration:Nội dung đang dự thảo:

  • Game prototyping & server integration using Claude code

  • Utilization of Web Servers/WebSockets and Distribution Design

  • Database

  • Network Theory

  • Security and Certificates

  • Cloud Operations

  • Serverless Architecture

  • Creation of an admin management tool (a replica of a backend server using AI)


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