Game-like Blender Start
Tinys
₩68
입문 / Blender, modeling, lighting, 3d-rendering, shadermaterial
4.9
(8)
A 'Blender Intro Course' for beginners! We selected only essential knowledge for beginners!
입문
Blender, modeling, lighting
Game-like Blender Start
Tinys
₩68
입문 / Blender, modeling, lighting, 3d-rendering, shadermaterial
4.9
(8)
A 'Blender Intro Course' for beginners! We selected only essential knowledge for beginners!
입문
Blender, modeling, lighting
Game-like Blender Start
Tinys
₩68
입문 / Blender, modeling, lighting, 3d-rendering, shadermaterial
4.9
(8)
![Kind Blender - [LV.2] Modeling Practice강의 썸네일](https://cdn.inflearn.com/public/courses/332919/cover/ce342909-66fb-4a34-aea1-d11d1b71a12d/332919.jpg?w=420)
Kind Blender - [LV.2] Modeling Practice
codemod
₩128
초급 / Blender, 3d-modeling, 3d-rendering, 3d
5.0
(24)
Experience the satisfaction of completing a substantial project, which will greatly improve your Blender skills. Let's create it together, step by step! :)
초급
Blender, 3d-modeling, 3d-rendering
![Kind Blender - [LV.2] Modeling Practice강의 썸네일](https://cdn.inflearn.com/public/courses/332919/cover/ce342909-66fb-4a34-aea1-d11d1b71a12d/332919.jpg?w=420)
Kind Blender - [LV.2] Modeling Practice
codemod
₩128
초급 / Blender, 3d-modeling, 3d-rendering, 3d
5.0
(24)

Blender Geometry Nodes Class Part 2
blender
₩23
초급 / Blender, geometry, procedural, 3d, 3d-modelling
4.8
(12)
This is a Geometry Nodes class, a procedural workflow toolset that allows you to utilize the free open-source program Blender to its full potential. We will explore Geometry Nodes, Blender's next-generation UI, starting from basic concepts using the latest version, Blender 4.2.
초급
Blender, geometry, procedural

Blender Geometry Nodes Class Part 2
blender
₩23
초급 / Blender, geometry, procedural, 3d, 3d-modelling
4.8
(12)
![Kind Blender - [LV.1] Basic Modeling강의 썸네일](https://cdn.inflearn.com/public/courses/331832/cover/1a8cb8a7-e498-4455-9b5f-b9e4fcf5e2d1/Main.jpg?w=420)
Kind Blender - [LV.1] Basic Modeling
codemod
₩102
초급 / Blender, 3d-modelling, 3d-rendering, 3d
4.9
(43)
From those who are just starting out with Blender to those who want to build a solid foundation and learn more! I'll kindly explain the principles of the basic functions and the common mistakes you'll make. Shall we dive into the fun world of Blender together?
초급
Blender, 3d-modelling, 3d-rendering
![Kind Blender - [LV.1] Basic Modeling강의 썸네일](https://cdn.inflearn.com/public/courses/331832/cover/1a8cb8a7-e498-4455-9b5f-b9e4fcf5e2d1/Main.jpg?w=420)
Kind Blender - [LV.1] Basic Modeling
codemod
₩102
초급 / Blender, 3d-modelling, 3d-rendering, 3d
4.9
(43)
![Kind Blender - [LV.0] Beginner Essentials강의 썸네일](https://cdn.inflearn.com/public/courses/331390/cover/6540ab34-6b6c-43b1-8293-b9f5906071c7/331390-eng.png?w=420)
Kind Blender - [LV.0] Beginner Essentials
codemod
₩59
입문 / Blender, 3d-modelling, 3d-rendering
4.9
(107)
From those who are just starting out with Blender to those who want to build a solid foundation and learn more! I'll kindly explain the principles behind the basic functions and common mistakes. Shall we dive into the fun world of Blender together?
입문
Blender, 3d-modelling, 3d-rendering
![Kind Blender - [LV.0] Beginner Essentials강의 썸네일](https://cdn.inflearn.com/public/courses/331390/cover/6540ab34-6b6c-43b1-8293-b9f5906071c7/331390-eng.png?w=420)
Kind Blender - [LV.0] Beginner Essentials
codemod
₩59
입문 / Blender, 3d-modelling, 3d-rendering
4.9
(107)

Blender Basics: Learn Blender Animation Basics Course by Creating 3D Graphics Travel Icons
BBoDX
₩85
초급 / 3d, 3d-modelling, 3d-rendering, Blender, 3d-modeling
4.8
(6)
This is a basic Blender modeling & animation course where you learn while creating 3D graphic travel related icons!
초급
3d, 3d-modelling, 3d-rendering

Blender Basics: Learn Blender Animation Basics Course by Creating 3D Graphics Travel Icons
BBoDX
₩85
초급 / 3d, 3d-modelling, 3d-rendering, Blender, 3d-modeling
4.8
(6)

Blender for Beginners: Learn Blender with 3D Icons for UX/UI Designers!
BBoDX
₩52
입문 / Blender, 3d-modelling, 3d, 3d-rendering
5.0
(13)
This is a beginner's course in Blender. This is a beginner's 3D Blender course where you learn while creating 3D icons!
입문
Blender, 3d-modelling, 3d

Blender for Beginners: Learn Blender with 3D Icons for UX/UI Designers!
BBoDX
₩52
입문 / Blender, 3d-modelling, 3d, 3d-rendering
5.0
(13)
![[LV1] Super Beginner Effect (VFX) - Build a Strong Foundation! (UE5, Blender)강의 썸네일](https://cdn.inflearn.com/public/courses/328616/cover/746106c5-b98e-4791-99c0-6cc9bc140ada/328616-eng.jpg?w=420)
[LV1] Super Beginner Effect (VFX) - Build a Strong Foundation! (UE5, Blender)
onething
₩136
입문 / VFX, Unreal Engine, Blender, Niagara
4.5
(13)
An effect course using UE5 (Unreal Engine 5). Even if you can't draw or have never used the engine, you can do it. Let's create the most important and fundamental effects using 'Niagara,' which is now essential in the industry.
입문
VFX, Unreal Engine, Blender
![[LV1] Super Beginner Effect (VFX) - Build a Strong Foundation! (UE5, Blender)강의 썸네일](https://cdn.inflearn.com/public/courses/328616/cover/746106c5-b98e-4791-99c0-6cc9bc140ada/328616-eng.jpg?w=420)
[LV1] Super Beginner Effect (VFX) - Build a Strong Foundation! (UE5, Blender)
onething
₩136
입문 / VFX, Unreal Engine, Blender, Niagara
4.5
(13)
![Friendly Blender - [LV.3] Character Animation강의 썸네일](https://cdn.inflearn.com/public/courses/334652/cover/61305f6f-b54f-48dd-9c54-7f2a7b26daf1/334652.jpg?w=420)
Friendly Blender - [LV.3] Character Animation
codemod
₩128
초급 / Blender, 3d, 3d-modelling, 3d-rendering
4.9
(28)
Learn everything from modeling, rigging, painting, to animating a cute cat character, and create an animation of a cat walking through a village! :)
초급
Blender, 3d, 3d-modelling
![Friendly Blender - [LV.3] Character Animation강의 썸네일](https://cdn.inflearn.com/public/courses/334652/cover/61305f6f-b54f-48dd-9c54-7f2a7b26daf1/334652.jpg?w=420)
Friendly Blender - [LV.3] Character Animation
codemod
₩128
초급 / Blender, 3d, 3d-modelling, 3d-rendering
4.9
(28)

Create an animation of a Blender 3D Mip character saying hello
codemod
무료
초급 / Blender, Character Design, Rigging, Animation, animations
4.9
(35)
Create a cute Miffy character and learn simple rigging and animation to create a greeting video with Miffy! :)
초급
Blender, Character Design, Rigging

Create an animation of a Blender 3D Mip character saying hello
codemod
무료
초급 / Blender, Character Design, Rigging, Animation, animations
4.9
(35)

Blender 3D isometric room creation
codemod
무료
초급 / Blender
5.0
(73)
If you follow along, you can create a beautiful room! Let's study Blender in a fun way with Code Mode! :)
초급
Blender

Blender 3D isometric room creation
codemod
무료
초급 / Blender
5.0
(73)
![[LV2] Creating a portfolio to get a job as an effector강의 썸네일](https://cdn.inflearn.com/public/courses/329735/cover/8480d71a-bff1-489c-8a20-41360944b497/329735-eng.jpg?w=420)
[LV2] Creating a portfolio to get a job as an effector
onething
₩136
중급이상 / VFX, Unreal Engine, Blender, Niagara
4.3
(4)
This course is designed to help you get a job as an effects designer. You can get a job faster and at a lower cost than at an offline academy.
중급이상
VFX, Unreal Engine, Blender
![[LV2] Creating a portfolio to get a job as an effector강의 썸네일](https://cdn.inflearn.com/public/courses/329735/cover/8480d71a-bff1-489c-8a20-41360944b497/329735-eng.jpg?w=420)
[LV2] Creating a portfolio to get a job as an effector
onething
₩136
중급이상 / VFX, Unreal Engine, Blender, Niagara
4.3
(4)

Creating Inside Out Headquarters - Blender Isometric
Tinys
무료
초급 / Blender, lighting, 3d-modelling, 3d-rendering, shadermaterial
4.9
(17)
This is an isometric lecture with an Inside Out concept! It is in a tutorial format, so even beginners can easily follow along. I will explain the principles step-by-step, from modeling to rendering!
초급
Blender, lighting, 3d-modelling

Creating Inside Out Headquarters - Blender Isometric
Tinys
무료
초급 / Blender, lighting, 3d-modelling, 3d-rendering, shadermaterial
4.9
(17)

From Blender Beginner to Low-Poly 3D Animation
AZTechnology
₩39
입문 / Blender
4.8
(23)
A course that will teach you everything from the basics of Blender to creating low-poly 3D animations.
입문
Blender

From Blender Beginner to Low-Poly 3D Animation
AZTechnology
₩39
입문 / Blender
4.8
(23)

Blender Geometry Nodes Class Part 1
blender
₩23
초급 / Blender, geometry, 3d-modelling
4.9
(14)
This is a Geometry Nodes class, a procedural workflow toolset that allows you to utilize the free open-source program Blender to its fullest potential. We will explore Blender's next-generation UI, Geometry Nodes, starting from basic concepts using the latest version, Blender 4.2. We will examine 'Fields'—the multi-input/output function processing system that forms the core of Geometry Nodes—and approach Geometry Nodes from a linguistic perspective. This will help you build the fundamental strength to proactively find various solutions for your workflow. We invite you to the world of Geometry Nodes, which offers the highest level of creative pleasure achievable in computer graphics work.
초급
Blender, geometry, 3d-modelling

Blender Geometry Nodes Class Part 1
blender
₩23
초급 / Blender, geometry, 3d-modelling
4.9
(14)
Fun Blender - Isometric House
codemod
₩279
입문 / Animation, physics, 3d-modelling, Blender
5.0
(20)
The first step to freely expressing the modeling you want with Blender. This course is packed with an understanding of features such as modeling, texturing, rendering, physics, particles, material nodes, animation, and libraries, along with various know-how. Let's get familiar with Blender by creating various objects in a cute and charming isometric house style. Join me and develop the ability to turn your imagination into 3D!
입문
Animation, physics, 3d-modelling
Fun Blender - Isometric House
codemod
₩279
입문 / Animation, physics, 3d-modelling, Blender
5.0
(20)

Blender Camper Van Isometric Motion Graphics
BBoDX
₩77
초급 / Blender, 3d, 3d-rendering, 3d-modelling
This is a basic tutorial to learn camper van isometric motion with blender. 😁
초급
Blender, 3d, 3d-rendering

Blender Camper Van Isometric Motion Graphics
BBoDX
₩77
초급 / Blender, 3d, 3d-rendering, 3d-modelling

Blender Geometry Nodes Class Part 0
blender
₩23
입문 / geometry, Blender, 3d, 3d-modeling
5.0
(22)
This is a Geometry Nodes class, a procedural workflow toolset that allows you to utilize the free open-source program Blender to its fullest potential. We will cover everything from basic concepts to help you understand and freely utilize Geometry Nodes, Blender's next-generation UI.
입문
geometry, Blender, 3d

Blender Geometry Nodes Class Part 0
blender
₩23
입문 / geometry, Blender, 3d, 3d-modeling
5.0
(22)

Blender 3D version-specific update feature guide
codemod
무료
초급 / Blender
5.0
(4)
This lecture provides guidance on key features that change when updating Blender versions.
초급
Blender

Blender 3D version-specific update feature guide
codemod
무료
초급 / Blender
5.0
(4)

3D Modeling Basics Using Blender
SW School
₩59
입문 / Blender, 3d-rendering, texture
4.7
(3)
Do you need art work for 3D printing or interior design and games? Create realistic 3D graphic design works with Blender Basics course.
입문
Blender, 3d-rendering, texture

3D Modeling Basics Using Blender
SW School
₩59
입문 / Blender, 3d-rendering, texture
4.7
(3)

Blender Python BPY Introductory Course
nodeep777
₩26
초급 / Blender
4.7
(14)
Blender has a fun feature called bpy. You can control Blender using Python code. However, you can learn it even if you don't know Python code.
초급
Blender

Blender Python BPY Introductory Course
nodeep777
₩26
초급 / Blender
4.7
(14)

Blender Cozy Living Room Isometric Motion Graphics
BBoDX
무료
초급 / Blender, 3d, 3d-rendering, 3d-modeling
5.0
(11)
This is a basic tutorial to learn room isometric motion with Blender. 😁
초급
Blender, 3d, 3d-rendering

Blender Cozy Living Room Isometric Motion Graphics
BBoDX
무료
초급 / Blender, 3d, 3d-rendering, 3d-modeling
5.0
(11)
Blender Essentials for Beginners: Transform and Gizmo Basics
3D Tudor
₩6
입문 / Blender, 3d, modelvisual3d, 3d-engine, gameplay3d
If you have ever watched an object jump to the wrong place, rotate in a strange direction, or scale in a way that makes no sense, you are not alone. These are some of the most common beginner frustrations in Blender, and they usually come from not fully understanding how transforms, origins, orientation, and scale work together.
입문
Blender, 3d, modelvisual3d
Blender Essentials for Beginners: Transform and Gizmo Basics
3D Tudor
₩6
입문 / Blender, 3d, modelvisual3d, 3d-engine, gameplay3d
Anime in Blender - Create 2 Stylized Scenes
Aniket Rawat
₩11
입문 / Blender, 3d, 3d-modelling, texturing, 3d-rendering
5.0
(2)
“Want to bring anime-style worlds to life in 3D?” - With Blender, you can create stunning stylized environments inspired by anime—and I’ll show you how! Welcome to 'Anime in Blender: Create 2 Stylized Scenes!' In this course, you'll learn how to craft two unique anime-inspired environments from start to finish just using Blender. You will get: 1. 24 Full HD video lectures with 6 hours of content and AUDIO commentary 2. All the files related to the course including .blend files, HDRIs, textures etc We’ll cover everything—from modelling and texturing to lighting and rendering—so you can bring your stylized scenes to life. We will learn how to achieve that signature anime look using shaders, lighting, and different techniques like adding Outlines to your renders. First, we’ll create a stunning anime-style rooftop scene starting with modelling the entire scene setting up the fence, building, adding the benches, ladder etc. You’ll learn how to model all the elements, adding materials, lighting and set up composition for a cinematic look. Plus, we’ll create both a daytime and a night-time variation, showing you how to transform the mood of your scene with lighting and sky adjustments. Next, we’ll build an iconic anime school hallway, modeling everything from windows and classroom doors to props like the desks, shoe racks, lockers everything We’ll also explore anime-style lighting techniques and learn how to add outlines to our renders, achieving that signature hand-drawn anime look. You'll also learn to create a variety of materials, including glass, iron, walls, reflective floors, and a lot more. Later on, we will also add a lot of small props like creating the notice boards, shoe racks, lockers etc. After that, we will also create a color variation of the Hallway Scene, allowing you to customize the mood and atmosphere to fit different style and color combinations. We will also spend some time compositing both our scenes in Blender and Photoshop using features like Glare, the Kuwahara Node, using Overlays to add those final touches to our renders. Whether you’re a beginner or an experienced Blender user looking to explore anime aesthetics, this course will give you the skills to create eye-catching, stylized 3D scenes. So, if you’re ready to dive into the world of anime-style 3D art, join me in this course, and let’s create something amazing in Blender!
입문
Blender, 3d, 3d-modelling
Anime in Blender - Create 2 Stylized Scenes
Aniket Rawat
₩11
입문 / Blender, 3d, 3d-modelling, texturing, 3d-rendering
5.0
(2)

Interior Design in Blender 3.0
kemfer
₩39
입문 / Blender
4.0
(2)
Through this lecture, you can learn the basic functions of Blender, and easily learn the functions essential for interior modeling through the lecture. You can learn how to use add-ons, how to apply realistic materials, the new function of Blender 3.0, the Asset Browser, and how to implement realistic images with the Cycle rendering engine that is basically supported in Blender.
입문
Blender

Interior Design in Blender 3.0
kemfer
₩39
입문 / Blender
4.0
(2)
Blender Geometry Nodes Class Part 3
blender
₩30
초급 / Blender, 3d
A clear conceptual explanation of Geometry Nodes, which will be the core of Blender's next-generation workflow. This class aims to cultivate the thinking skills needed to understand principles and apply them, rather than just following simple examples, so that you can fully unleash your creativity with Geometry Nodes. This is an up-to-date class conducted using Blender version 5.0. Beyond simply following examples, this class focuses on developing "node thinking"—the ability to deconstruct complex structures into simple principles and reconstruct them. Experience the essence of Geometry Nodes based on a fundamental strength that remains unshaken in any version of Blender. Experience a class filled with the insights and know-how of Runtime, who has tracked every version of Blender since version 2.8 in 2019.
초급
Blender, 3d
Blender Geometry Nodes Class Part 3
blender
₩30
초급 / Blender, 3d

Blender 3.0 Introduction to 3D Graphics Part 1
usefulit
₩37
입문 / Blender, 3d-modelling
4.9
(43)
We will explain the overall concept and method of working with 3D graphics using Blender.
입문
Blender, 3d-modelling

Blender 3.0 Introduction to 3D Graphics Part 1
usefulit
₩37
입문 / Blender, 3d-modelling
4.9
(43)
Blender beginner's basic course
nodeep777
무료
입문 / Blender
4.9
(200)
This is a lecture for beginners that focuses more on practice than theory. You can learn Blender's menus and functions.
입문
Blender
Blender beginner's basic course
nodeep777
무료
입문 / Blender
4.9
(200)
Blender 3D – Model a Medieval Researcher’s Desk
3D Tudor
₩22
입문 / Blender, uv-mapping, texturing, 3d-modelling, 3d-rendering
Blender 5: Model a Medieval Table and Finish a Story-Rich Interior Render Medieval props can look “fine” right up until you light them. In this course, you will build a hero medieval table and the surrounding research-workspace details so your final render actually holds up under lighting, close-ups, and thumbnail-size scrutiny. Hi, I am Luke from 3D Tudor. In Blender 3D: Model a Medieval Table, we will create a detailed table as the main asset, then build the supporting scene elements that sell the story: books, scrolls, wax seals, candles, cloth, windows, atmospheric dust, volumetric light, and a polished final render. This is a practical, start-to-finish workflow that mirrors real environment production: clear planning, clean modelling, sensible UVs, believable materials, controlled lighting, and a compositor pass that pulls everything together. What You Will Create By the end, you will have: A detailed medieval table (hero asset) with clean modelling and readable forms Books, scrolls, rope bindings, wax seals, decals, and candles A filled shelving setup and supporting interior elements (windows, cloth flag, background dressing) Dust, god rays, emissive window glow, and depth of field for scale and mood A final render with compositing polish, including reusable preset workflows What You Will Learn Blockout and scene scale using real-world measurements so everything feels right Clean modelling workflows: Bevel, Solidify, Boolean, Mirror, Array (and how to stop modifier stacks from fighting each other) UV mapping that actually helps: straightening for clean wood grain flow, practical unwraps for curved props Materials with purpose: wood, stone, fabric, wax (including subsurface scattering for candles) Decals and stamping workflows to add story detail without overcomplicating the mesh Lighting and atmosphere: dust particles, volumetrics, controlled beams, natural breakup Rendering and compositing: updated compositor, noise and colour balancing, chromatic aberration, vignette, AO/emission control, and reusable node group workflows Quizzes, Assignments, and Final Project To keep this hands-on (and to stop the “I understood it” illusion): Quick checkpoint quizzes to confirm modelling, UV, and lighting decisions Mini-assignments to lock in clean bevel stacks, UV straightening, and decal placement Final project render: your medieval table scene with mood lighting and compositor polish Included Resource Pack You will receive a production-ready resource pack organised for fast reuse: 27 drag-and-drop PBR materials Geometry Nodes tools for procedural placement and scene helpers Visual guides to keep scale and layout consistent Who This Course Is For Beginner-to-Intermediate Blender users who can navigate Blender, but want a full workflow that ends in a proper render Prop-makers and asset goblins (affectionate) who want their assets to look cohesive once lit together Environment artists and game developers who want a medieval interior pipeline they can reuse for libraries, wizard labs, cabins, and story rooms Blender 5 explorers who want to learn modern tools through a real project, not isolated demos Why This Course Stands Out Because we are building something that has to survive the harshest judge of all: lighting. You will not just model a table and call it done. You will learn how to make it read, how to support it with believable props, how to control mood with volumetrics and particles, and how to finish the image with a compositor workflow you can reuse on future scenes. Until next time, happy modelling everyone! Luke – 3D Tudor
입문
Blender, uv-mapping, texturing
Blender 3D – Model a Medieval Researcher’s Desk
3D Tudor
₩22
입문 / Blender, uv-mapping, texturing, 3d-modelling, 3d-rendering
Blender Beginners Masterclass: The Cookie Factory
3D Tudor
₩20
입문 / Blender, 3d-modelling, uv-mapping, texturing, 3d-rendering
Neil from 3D Tudor here. I have helped thousands of beginners push past the same Blender roadblocks, and in this masterclass you will build and animate a complete cookie factory step by step, learning modeling, texturing, lighting, and animation through real production workflows. You will finish with a portfolio-ready factory animation and a repeatable process you can use on any future 3D project.
입문
Blender, 3d-modelling, uv-mapping
Blender Beginners Masterclass: The Cookie Factory
3D Tudor
₩20
입문 / Blender, 3d-modelling, uv-mapping, texturing, 3d-rendering
Blender 4: The Ultimate Environment Artist's Guide
3D Tudor
₩20
입문 / Blender, 3d-modelling
From Concept to Render: Master Environments in Blender 4
입문
Blender, 3d-modelling
Blender 4: The Ultimate Environment Artist's Guide
3D Tudor
₩20
입문 / Blender, 3d-modelling
Create everything from character production to webtoons, animations, and cinematic videos all at once. (Beginner)
actorshop
₩59
입문 / Blender, unreal-engine5, daz3d, CLIP STUDIO PAINT
This course is a comprehensive introductory program where you will learn various 3D character creation techniques, ranging from 2D toon-style to MetaHumans, and master the production of webtoons, animations, and cinematic videos using Blender and Unreal Engine.
입문
Blender, unreal-engine5, daz3d
Create everything from character production to webtoons, animations, and cinematic videos all at once. (Beginner)
actorshop
₩59
입문 / Blender, unreal-engine5, daz3d, CLIP STUDIO PAINT

Blender Tutorial for Real Beginners (Blender 3.3 LTS)
AZTechnology
무료
입문 / Blender
4.8
(61)
This is a lecture for those who are installing Blender for the first time. You can follow along even if you don't know anything about 3D modeling.
입문
Blender

Blender Tutorial for Real Beginners (Blender 3.3 LTS)
AZTechnology
무료
입문 / Blender
4.8
(61)
Creating a Stylized Environment in Unreal Engine 5
Aniket Rawat
₩11
초급 / Unreal Engine, Blender, Substance Painter, 3d-modelling, 3d
5.0
(2)
Hello everyone, and welcome to this new course. In this course, we will go over the entire process of creating a Stylized Landscape Environment With the help of this course, you can massively increase your skills in Stylized Environment Art, as we go through multiple different aspects of it together like creating stylized grass, trees, rocks and much more We will mainly use only two pieces of software: Unreal Engine 5 and Blender, with a little bit of Substance Painter, to texture a couple of assets In this course, you will learn everything you need to know to create the final results that you see in the course images and trailers. With the help of that, you can create your very own beautiful stylized environments This course has 7 hours of content, and all the required files such as the alphas, textures, blender files, etc will be provided with the course, including the Unreal Project! We will go over every step in this course together, and nothing will be skipped. The course does not have any kind of time lapse, so you can follow every step easily The course is mainly divided into 5 sections as we step-by-step create this beautiful-looking stylized landscape. Starting with setting up the Landscape Material and Stylized Grass in Section-1, Section-2 will cover the process of creating Stylized Foliage, following up with modelling and texturing Stylized Rocks in Section-3, In Section-4 we will learn to create Clouds for our scene, creating various different variations of them, and finally ending the course with learning to create fluffy-looking Stylized Trees We will finish the course by taking some Hi-Res Portfolio screenshots along with some camera animations.
초급
Unreal Engine, Blender, Substance Painter
Creating a Stylized Environment in Unreal Engine 5
Aniket Rawat
₩11
초급 / Unreal Engine, Blender, Substance Painter, 3d-modelling, 3d
5.0
(2)
Blender UV Mapping Bootcamp: Unwrapping & Texturing
3D Tudor
₩20
입문 / Blender, Substance Painter, 3d-modelling, uv-mapping, 3d-rendering
5.0
(1)
UV Mapping Bootcamp: Master Unwrapping & Texturing in Blender Bad UVs wreck great artwork—master clean, distortion-free unwrapping today! I am Luke from 3D Tudor, and UV Mapping Bootcamp distills fifteen years of texturing pain points into one focused Blender workshop. We will turn stretched checkerboards into crisp atlases, tame texel density, and build trimsheet-ready layouts that export cleanly to Substance, Unreal, and Unity. Stretched textures, popping seams, and checkerboards that slide around like budget origami can make even a gorgeous model look amateur in seconds. I have fought those same misbehaving UVs myself, so let us sort them out together and give your textures the respect they deserve! What You Will Learn The real purpose of UVs and how Blender’s editor organises them Smart UV Project versus seam-driven unwrapping—choose the right tool for the job Cube, cylinder, and sphere projections (and how to combine them) Troubleshooting: flipped normals, hidden overlaps, mip-map bleed, poor packing Consistent texel density across modular scenes, props, and characters Trimsheet workflows for bolts, vents, and sci-fi panels Texture-atlas strategy: pack more detail into fewer materials Human and creature unwrapping—ears, mouth bags, fingers, and toes without stretch Vertex-paint blending, AO masks, and curvature maps that respect your UVs Inside the Course Stage 1 – UV Concepts & BasicsWe start at the beginning—what UVs are, how they work, and why they matter. You will see how 3D surfaces are flattened into 2D space and how Blender’s UV Editor helps you control distortion. We also break down UV axes, the role of checker maps, and the difference between good and bad UVs. Visual tools and real-time examples set the foundation before moving into more hands-on workflows. Stage 2 – Auto UnwrappingHere, we speed through Blender’s Smart UV Project tool. You will learn how it slices geometry based on angles, when to use it for hard-surface models, and where it falls short (like painting or packing). We explore how the tool auto-rotates UV islands and the trade-offs of speed vs. precision. Stage 3 – Projection MethodsLearn how cube, cylinder, and sphere projections behave when applied to different meshes. We test them on primitive and subdivided models, using checker maps to identify which method works best for each shape—and when to mix them. Stage 4 – UV TroubleshootingThis stage focuses on clean geometry and solid workflows. You will learn to apply transforms, fix flipped normals, avoid mipmap bleed, and handle overlapping UVs. We also introduce Blender and Substance tools for visualising distortion, and explore padding’s role in texture clarity across engines. Stage 5 – Volume vs. Surface DensityUnderstand how surface area affects texel density. Through examples like brick walls and terrain planes, you will learn to optimise padding, scale, and UV island layout to get the most resolution without visual compromise. Stage 6 – Organic UnwrappingUnwrapping irregular shapes—like mushrooms and rocks—requires a different mindset. You will mark seams for curved objects, balance seam visibility with material flow, and test UV quality using procedural materials. Perfect for stylised or organic assets. Stage 7 – Custom Shape StrategyWhen textures need directional alignment (like roof tiles), you will learn how to unwrap cones, pyramids, and house shapes to preserve visual consistency. We also cover stylised rock unwrapping, showing how to prioritise density and flow depending on the asset’s purpose. Stage 8 – Directional Noise & FlowThis stage tackles directional textures—like wood grain—and how UVs affect their appearance. Using a stylised sign, we compare directional vs. non-directional materials, introduce the Magic UV and UV Squares add-ons, and show how to control texture flow for better realism. Stage 9 – Beveled Mesh WorkflowBevel modifiers are great visually, but difficult for UVs. We unwrap a stylised barrel before and after applying bevels, showing how early planning and proper seam placement can preserve clean UVs, even on rounded geometry. Stage 10 – 0–1 UV Space & AtlasesHere, we jump into real-time workflows. You will unwrap props like shelves, books, and plants using a single UV space. Learn how to scale islands based on asset importance, align layout to a master atlas, and balance quality with modularity. Stage 11 – Human UnwrappingAnatomical forms need care. You will learn how to unwrap hands, feet, ears, and facial features like the nose and mouth bag. We cover pinning, stretching, and isolating geometry to maintain clean seams and efficient island management for humanoid characters. Stage 12 – Vertex Painting PrepLow-res terrain or large landscape meshes need special treatment. You will unwrap them efficiently and create shaders that let you paint directly on the geometry—great for blending textures without blowing up texel costs. Stage 13 – Procedural Masks & DecalsYou will explore AO, curvature, and gradient masks inside Blender and Substance Painter. We also dive into decals for breaking up repetition and use shaders to blend in extra details where needed—essential for stylised props or terrain. Stage 14 – Trimsheet TechniquesWe end with trimsheets. You will learn to align UVs to trim patterns, bend and mirror them, and use them to quickly decorate stylised props like sci-fi crates. This technique is the crown jewel of UV reuse, giving you complex texture results with minimal overhead. Why This Course Stands Out Expect a zero-fluff blueprint that starts with a cube, scales up to characters, and ends with a production-ready asset. Every pitfall is demonstrated, fixed, and summarised—so the workflow survives version updates and engine changes. When the course ends, you will spend your time designing art, not hunting stretched pixels. Until next time, happy modelling everyone!Luke – 3D Tudor
입문
Blender, Substance Painter, 3d-modelling
Blender UV Mapping Bootcamp: Unwrapping & Texturing
3D Tudor
₩20
입문 / Blender, Substance Painter, 3d-modelling, uv-mapping, 3d-rendering
5.0
(1)
Blender 3D Tutorial: Let's Make Cute Strawberry Milk!
masshiro
₩18
입문 / Blender
5.0
(1)
~Simple process that lets you create cute works even with zero knowledge! ~ In this course, you can learn how to create 3D strawberry milk in blender. Why not try making your own original strawberry milk?
입문
Blender
Blender 3D Tutorial: Let's Make Cute Strawberry Milk!
masshiro
₩18
입문 / Blender
5.0
(1)
Kind Blender - [LV.0] Beginner Essentials
codemod
₩59
입문 / Blender, 3d-modelling, 3d-rendering
From those who are just starting out with Blender to those who want to build a solid foundation and learn more! I'll kindly explain the principles behind the basic functions and common mistakes. Shall we dive into the fun world of Blender together?
입문
Blender, 3d-modelling, 3d-rendering
Kind Blender - [LV.0] Beginner Essentials
codemod
₩59
입문 / Blender, 3d-modelling, 3d-rendering

Anxiety making Matterial
Tinys
무료
초급 / 3d-modelling, Blender
5.0
(7)
Let's create "Anxiety as Material" from Inside Out 2! Understand the 'working principle' simply with a tutorial-style format!
초급
3d-modelling, Blender

Anxiety making Matterial
Tinys
무료
초급 / 3d-modelling, Blender
5.0
(7)

Motion graphics made with blender
BBoDX
무료
초급 / Blender, Motion Graphic
4.9
(19)
This is a 3D motion graphics course that can be completed all with Blender.
초급
Blender, Motion Graphic

Motion graphics made with blender
BBoDX
무료
초급 / Blender, Motion Graphic
4.9
(19)
Blender Navigation Essentials: Viewport Controls and Shortcuts
3D Tudor
₩6
입문 / Blender, 3d-modelling, 3d, blender-2.50
Blender Essentials for Beginners: Stop Getting Lost in the Viewport is a practical beginner class designed to help new Blender users build confident, repeatable navigation habits inside the viewport. Many beginners do not struggle because they lack ideas. They struggle because the viewport feels unpredictable. This course solves that problem by teaching the essential camera and navigation controls step by step inside a real Blender practice scene. Across 11 focused lessons, students will learn how to use the viewport gizmo, axes, and projection views, then move into the core navigation skills that make Blender feel far more controllable: orbiting, panning, zooming, framing, and quick reset shortcuts. The course also covers Fly mode, Walk mode with gravity, Numpad views, isometric angles, Quad View, and key Blender preference settings that improve orbit, rotation, perspective, and zoom behaviour. Rather than simply memorising shortcuts, students will practise these skills in a stylized miniature military signal base scene so they can develop reliable habits for inspecting objects, checking composition, and recovering their view quickly when they lose orientation. By the end of the course, students will feel much more comfortable navigating inside Blender, which makes future work in modelling, layout, lighting, and scene building far less frustrating.
입문
Blender, 3d-modelling, 3d
Blender Navigation Essentials: Viewport Controls and Shortcuts
3D Tudor
₩6
입문 / Blender, 3d-modelling, 3d, blender-2.50