
게임 디자인 패턴 with Unity
이재환
유니티의 기초를 마치고 좀 더 효율적인 코드 작성을 원하는 분들은 이 과정을 통해 초급에서 중급으로 넘어가는 길을 발견하실 수 있을 겁니다.
초급
C#, Unity
The goal is to create a program for arithmetic operations starting from very easy content without installing Java programs. It consists of content that anyone can easily follow by creating examples using only very basic grammar.
Have you learned Korean grammar?
You learned grammar in school, right? You use it naturally.
Programming in Java is possible with just minimal basic knowledge.
If you get used to using Java like this and learn its grammar, you can learn Java easily.
📘 《Jaehwan Lee's Java Player Class》 <-- You can download it for free from online bookstores.
📎 Kyobo Bookstore https://bit.ly/3As3SPR
📎 Aladdin https://bit.ly/37vZfYK
📎 Ridibooks https://bit.ly/3lSDvP5
📎 Google Books https://bit.ly/3xEyQCt
Java, what if even installing the program was difficult?
You can start learning right away without installing!
When learning Java through books and online lectures, most beginners go through the following process.
Even if you're not a programmer, anyone with even a passing computer proficiency might find this process quite straightforward. However, many beginners find this process quite challenging. This is understandable , as not everyone who wants to learn programming is computer-savvy .
In fact, when I teach at a vocational training institution, some students who aren't familiar with computers find it difficult to follow along even when watching me work in front of them. So, studying alone with a book or watching a video might be even more challenging.
So I prepared this player class.
If you want to learn programming even if you're not very good at using computers, we've designed it so that you can learn easily by just opening a web browser and using it.
Just as we are not born learning Korean grammar and using Korean according to the grammar, Java can also be used with just a minimal amount of grammar.
The first thing is to get used to it and become interested in it through repeated use ~
This lecture covers the [Prerequisite Lessons] section of the following book, but the book is not required to attend the lecture.
Who is this course right for?
For those who want to learn programming
For those who are new to coding
For those who are learning Java for the first time
People who bought books to study but couldn't study because they couldn't install the program
Need to know before starting?
I don't need anything.
After learning the contents of this course, the knowledge you learn here will become prerequisite knowledge for learning Java.
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Courses
현) 더조은IT아카데미 - 자바개발자과정 / 플러터 / 빅데이터 / 블록체인 강의
28년차 개발자이면서 강의를 겸하고 있습니다.
*** 저서 ***
이재환의 자바 프로그래밍 입문 / 골든래빗
예제로 배우는 스프링 부트 입문 / 비제이퍼블릭
핵심강좌! 유니티 / 유페이퍼
핵심강좌! Cocos2d-X / 유페이퍼
시작하세요! cocos2d 아이폰게임프로그래밍 / 위키북스
*** 온라인 강의 ***
All
13 lectures ∙ (2hr 26min)
3. Print content
13:49
7. Using while loop
11:44
9. Nesting of loops
08:34
11. Get user input
06:55
All
82 reviews
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82 reviews
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이 강의는 프로그래밍을 완전히 처음 접하는 초보자들은 프로그램이 어떻게 실행되는 지를 알 수 있다는 점, 자바를 처음 접해보는 프로그래머들은 자바의 큰 그림을 맛볼 수 있다는 점이 큰 매력인 것 같습니다. 강의 자체 만 들어도 도움이 되지만, 무엇보다 교재의 별책인 '선수수업' 의 해설강의이기 때문에 선수수업 책을 노트 삼아 이 책을 본다면 굉장히 큰 도움이 될 수 있는 강의입니다. 자바를 처음 접해 보시는 분들이나 HTML, CSS 등으로 이제 막 프로그래밍에 첫 발을 내딛이셨다면 이 강좌가 이제 프로그래밍의 본격적인 문을 열어 보는데 좋은 경험이 될 수 있으리라 여겨집니다.
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Average Rating 5.0
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