iOS SwiftUI AR Augmented Reality
cmieux
Create an augmented reality AR app in the new SwiftUI environment. Create your own Snow app using ARKit, RealityKit, Core ML, etc.
์ด๊ธ
iOS, SwiftUI, VR/AR
We will build a VR environment using Unity and implement the basic functions required to develop VR content.

VR development using Unity.
Basic functions required for a VR environment
This course will build a basic environment for VR development in Unity and implement the basic functions required to develop VR content.
I decided to write this lecture because I felt there weren't many lectures on VR, but since this is my first lecture, there are many shortcomings.
However, I tried to explain it as easily and in detail as possible, and if you watch this lecture and can implement the function on your own,
I believe that with these features, you will be able to create basic VR content without any difficulty.
This tutorial uses Unity 2019.2.4f1 on Windows OS.
The Unity version does not need to be the same, but for VR development
We recommend using a version that is not too old.
Packages: I have registered the materials for the course that adds packages 1-3.
If you click on the list button on the top left of the lecture 1-3 and look at the right side of the lecture in the list that appears,
There is a cloud-shaped download button. And the text for adding the package is scrolling down to the corresponding lectures 1-3.
If you scroll down, you can copy and use the text at the bottom.
Oculus Key Name: https://developer.oculus.com/documentation/unity/latest/concepts/unity-ovrinput/
Who is this course right for?
Recommended for those who have learned how to use the engine through basic Unity learning.
Recommended for those who want to make a VR game but don't know how to start.
Need to know before starting?
Basic C# knowledge for using Unity.
Basic usage of the Unity Engine.
All
13 lectures โ (2hr 34min)
Course Materials:
All
2 reviews
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