강의

멘토링

로드맵

Inflearn brand logo image
Game Dev

/

Game Programming

Creating a Game Engine - Building the Foundation with DirectX11 and ImGui (PART1)

This is the process of refactoring a game engine made with C++ using the DirectX 11 library. It was developed by inferring internal code, allowing you to think about the internal principles of the Unity engine. This is not a project at the level of a rendering program typically covered in academies/lectures. It builds a real game engine incorporating various technologies, from the build system and scripting.

(5.0) 6 reviews

1,714 learners

  • eazuooz
directx-11
computer-graphics
game-engine
C++
Unity
DirectX
game-programming

Free