
Zbrush 4R6 입문에서 마스터 까지 Zbrush 4R6 의 모든것
Sup Choi
Zbrush 4R6를 처음 접해보는 유저를 위한 Zbrush 마스터 강좌!
입문
ZBrush
This course is about the know-how to create PBR-based real-time characters using Maya 2018, Zbrush 2018, Substance Painter 2018, and Marmoset 3.
You can understand the entire process of creating AAA game characters.
You will learn high-quality 3D modeling and texturing skills using Maya, Z Brush, Substance Painter, and Marmoset.
You will learn how to effectively model and sculpt a variety of materials and details.
- Create real-time objects from modeling, sculpting, PBR texturing, and real-time rendering.
Hello everyone, I'm Choi Seop, a 3D artist at id Software in the US. I've worked on AAA games like Doom, Wolfenstein, Quake, and Rage. Building on this foundation, I wanted to share my expertise and passion for CG with you, which is why I created this course.
Who is this course right for?
People interested in 3D modeling and texturing.
People who dream of becoming AAA game character designers
People who want to improve their character creation skills using Maya and ZBrush.
All
57 lectures ∙ (8hr 33min)
All
5 reviews
3.6
5 reviews
$42.90
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