인프런 영문 브랜드 로고
인프런 영문 브랜드 로고
Design

/

3D Modeling

PBR Real-time Character Creation

This course is about the know-how to create PBR-based real-time characters using Maya 2018, Zbrush 2018, Substance Painter 2018, and Marmoset 3.

(3.6) 5 reviews

90 students

Character Design
Thumbnail

This course is prepared for Basic Learners.

What you will learn!

  • You can understand the entire process of creating AAA game characters.

  • You will learn high-quality 3D modeling and texturing skills using Maya, Z Brush, Substance Painter, and Marmoset.

  • You will learn how to effectively model and sculpt a variety of materials and details.

Real-time objects - CG character creation

This course will teach you the know-how of instructor Choi Seop, who has worked in the game industry and released AAA games such as Doom, Wolfenstein, Quake, and Rage through 'CG Character Creation'. This course will teach you how to create simple CG objects using Maya 2018, ZBrush 2018, Substance 2018, and Marmoset 3 or higher . It starts with simple modeling for beginners and intermediate learners, then uses ZBrush to create high-quality high-polygons, and Substance to create PBR-based textures. Then, it finishes by rendering using a real-time renderer such as Marmoset.
This course is suitable for beginners to CG as it consists of detailed explanations and structure for those who are using the tool for the first time . It is also recommended for those who want to create high-quality objects using ZBrush.

Learning Objectives

  • Create real-time objects from modeling, sculpting, PBR texturing, and real-time rendering.

Helpful people

  • For those who want to study the next-generation CG pipeline
  • For those who want to study tools such as ZBrush 2018, Maya 2018, Substance Painter 2018, and Marmoset 3.

Note

  • Maya 2018 shortcuts and settings files have been attached for your use. And Max users can use the attached OBJ file.

Introducing the knowledge sharer

Choi Seop
Hello everyone, I am Choi Seop, a 3D artist working at id Software in the US. I have released AAA games such as Doom, Wolfenstein, Quake, and Rage. I wanted to share my know-how and passion for CG with you, so I created this course.

Recommended for
these people!

Who is this course right for?

  • People interested in 3D modeling and texturing.

  • People who dream of becoming AAA game character designers

  • People who want to improve their character creation skills using Maya and ZBrush.

Hello
This is

1,888

Students

27

Reviews

2

Answers

4.6

Rating

4

Courses

Curriculum

All

57 lectures ∙ (8hr 33min)

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