[Technologies Supporting Game Development in the AI Era] Hong Sabu's Diablo 1 PCG Dungeon Generation Algorithm
Learn the principles of Diablo 1-style PCG dungeon generation by implementing its structure in the console, with the theme 'Technology Supporting Game Development in the AI Era'. Expand this to 3D in Unity to complete a generation pipeline equipped with seed-based dungeon generation, mesh placement rules, and debug tooling. Through sample code and hands-on practice, connect to AI-assisted art production workflows, enabling you to create immediately applicable dungeon crawler prototypes.
77 learners are taking this course
Level Basic
Course period Unlimited

[Rookiss] Sharing the live seminar recording
Hello, this is Rookiss.
Since several people requested a recording, I have opened the contents of yesterday's
[Rookiss Live Seminar] Survival Strategies in the AI Era - Physical AI and Future Job Responses
as a new free course.
https://inf.run/ZUxdk
Please refer to it as it covers important points I've felt about the current era.
Thank you!




