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Lee Deok-woo's Unreal Programming Part 4 - Gameplay Ability System

Learn how to effectively implement various skill systems in RPG games using the gameplay ability system of Unreal Engine 5.

(5.0) 48 reviews

1,141 learners

Level Intermediate

Course period Unlimited

  • ideugu
Unreal Engine
Unreal Engine
GAS
GAS
unreal-engine5
unreal-engine5
Unreal C++
Unreal C++
UE Blueprint
UE Blueprint
Unreal Engine
Unreal Engine
GAS
GAS
unreal-engine5
unreal-engine5
Unreal C++
Unreal C++
UE Blueprint
UE Blueprint

Unreal Game Development Training (4th Cohort) Course Introduction

Hello. I'm득우 Lee.

An educational program for game development based on my Inflearn Unreal course will be opening soon, and I'd like to inform you about it.
https://event.wanted.co.kr/potenup_game_4

It feels like just yesterday that I started this course, and now I'm already preparing for the 4th cohort.

This 4th cohort will also be led by instructor Jang Se-yoon, who has been working closely with me, and is designed to start with C++ for game programmers, study through to creating Unreal multiplayer networks, then organize teams to create game portfolios together.

In this course, I've particularly enhanced the related content so that students can create excellent portfolios together, as the Gameplay Ability System (GAS) videos I produced with Epic Games this year received positive feedback.

For those who want to immerse themselves in game development for 6 months, please apply on the website and get more detailed information through consultation. I hope this helps with your studies.

Have a great day.

Thank you.

Lee Deuk-woo.

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