Introduction to Autodesk Maya 3D Graphics Part.2 Modeling
This is an introductory course on 3D graphic modeling using 3D modeling software Autodesk Maya. The course consists of four parts, and in this course, you will learn Maya's modeling functions in depth.
Really, after watching this lecture, my hands got used to Maya a lot. Just follow along even the simple things. In my case, I mostly just understood and moved on, so when I did it later, there were times when I remembered something but where was it! Still, since there was a lecture material, I was able to find it right away, but I can't do this forever, right? So, try to follow along even the simple things. It's really good. And even if you didn't follow along, there are about 20 lectures below that are focused on practice, so if you watch them and follow along, your hands will be able to follow along well. It's much better to understand with your hands than with your head, so follow along! I'm going to go listen to another lecture now!
5.0
강창균
100% enrolled
Even for someone new to Maya, the modeling was easy to follow.
5.0
장유현
100% enrolled
It was a very informative lecture.
What you will gain after the course
Maya
3D Graphics
Get started with 3D graphics with Maya. 📐
(Continued from Introduction to Autodesk Maya 3D Graphics Part 1.)
🗒 Course Introduction
(Please note that this lecture does not provide instructor-led answers.)
Autodesk Maya has established itself as a standard 3D modeling software used in the film, animation, and commercial industries. It is an industry leader, especially in the animation field, and also fully meets the needs of users in the fields of modeling, special effects, and rendering.
This course is designed for beginners to 3D graphics and will help you learn basic 3D graphics concepts from the perspective of using Maya.
PART 1: INTRODUCTION TO MODELING
In modern 3D graphic work, modeling is a fundamental process that begins at the very first step, and is an essential concept for gaining an understanding of three-dimensional forms. In particular, it is essential knowledge for beginners because it provides a glimpse into the important context in which modern 3D graphic work is done through polygonal modeling. In this course, we'll explore the modeling capabilities of Maya 2019, while also learning the fundamental concepts and work techniques needed to get started with modeling.
Learn Maya's modeling concepts and basic functions for practical work.
Based on the learning, we will create a simple product modeling result.
PART 2: MODELING BASICS
We continue our course on the basics of polygon modeling. In this lesson, we'll explore how to leverage NURBS-based modeling features, such as curve creation and editing, from a polygonal modeling perspective and see how effective they are. We will also learn the basic concepts and methods of UV operations required for image mapping, which is the process of applying an image to an object, and learn the basic foundation for polygon texturing.
Learn Maya's curve-based modeling concepts and use the Surface creation command in polygon modeling.
Learn the UV working concepts and basic tools you need to know for polygon image mapping.
PART 3: MODELING APPLICATIONS
In this part, we will practice creating various objects using the modeling functions we have learned so far. At the same time, we also work on UV work and utilize animation features such as deformers and motion paths from a modeling perspective, as well as sculpting methods that allow for organic modeling based on brushes. You'll also learn how to perform test renders on your finished model and obtain wireframe results, as well as how to use Paint Effects from a modeling perspective. This course will give you a comprehensive overview of Maya polygon modeling.
We will model several objects using polygon functions and practice UV operations.
Let's use animation features such as defomer and moton path from a modeling perspective.
Learn about modeling methods and working concepts based on sculpting brushes.
Let's briefly use Paint Effects features from a modeling perspective.
✅ Lecture notes are attached to each lecture in each section.
🌈 Preview the lecture screen
🙌 Tools covered here
This course covers Autodesk Maya 2019, so we recommend that you have that version or later. Maya only works on 64-bit systems. For more information, please visit the official website. Official site link You can download and use a 30-day free trial of the latest version of Maya from the official website.
🙋🏻♂️ Expected questions related to the lecture
Q. Can non-majors and beginners also take the course? A. This is an introductory course for those interested in 3D graphics. This lecture is a continuation of Introduction to Autodesk Maya 3D Graphics Part 1, so please take that lecture first.
Q. What can I do if I learn Maya? A. Maya is a widely used tool in the global special effects industry, suitable for 3D modeling, rendering, animation, and motion graphics. It has been used in the creation of numerous famous works, including the game God of War, the animated film Frozen, and the film Avatar.
📢 Please check before taking the class!
This course does not provide Q&A with the knowledge sharer regarding the course content.
This lecture is recorded in 720p. Please check the video quality using [Preview] before attending.
Recommended for these people
Who is this course right for?
Anyone who wants to learn 3D graphics
For those who want to learn Maya
Need to know before starting?
Photoshop Basics
Introduction to 3D Graphics with Autodesk Maya PART 1
Really, after watching this lecture, my hands got used to Maya a lot. Just follow along even the simple things. In my case, I mostly just understood and moved on, so when I did it later, there were times when I remembered something but where was it! Still, since there was a lecture material, I was able to find it right away, but I can't do this forever, right? So, try to follow along even the simple things. It's really good. And even if you didn't follow along, there are about 20 lectures below that are focused on practice, so if you watch them and follow along, your hands will be able to follow along well. It's much better to understand with your hands than with your head, so follow along! I'm going to go listen to another lecture now!