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Reviews 8
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Average rating 4.9
[Review of Inflearn Jjikmeok Club students] This lecture consists mostly of theory + practice, but I am currently in the military, so I was not able to do the practice. The content was so interesting that I wanted to repurchase it and do the practice even after the preview period ended. It covers everything from projectile launching, projectile optimization, etc. to animation and AI, but unfortunately I was not able to make full progress. Sections 1~5 cover general CS knowledge wrapped in Unreal. Sections 6~12 consist of specific lectures on animation. Sections 13~16 are about AI, and for example, you can learn how to implement the Scav faction in Escape From Tarkov. It contains information on reconnaissance by AI bots. Personally, I was impressed by Section 1 of the Advanced section. Despite being an Advanced section, it is considerate to beginners, so it was quite helpful for me to fill in the missing basic knowledge and study on my own. Considering that the parts I learned while learning Unity overlap with the sections up to section 5 in this lecture, I feel like this lecture covers a lot of ground. After watching this lecture, I wanted to switch from Unity to Unreal.





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![[Unreal System Research Course] UE5 Sparta Class: Advanced Edition thumbnail](https://cdn.inflearn.com/public/courses/328930/cover/00ef0171-97d5-4f28-86d7-9a2413611482/328930.png?w=218)
![[Unreal System Research Course] UE5 Sparta Class: Advanced Edition thumbnail](https://cdn.inflearn.com/public/courses/328930/cover/00ef0171-97d5-4f28-86d7-9a2413611482/328930.png?w=140)