glb를 사용하는 특별한 이유가 있을까요?
Interesting question! While GLB is widely supported, consider its file size impact, especially for detailed models. Optimization techniques are crucial for web performance. Perhaps using Draco compression within the GLB would help. For faster loading, explore using progressive loading and levels of detail (LOD). Speaking of fun optimizations, I found a neat trick while playing Uno Online – streamlining your strategy yields better results! Any thoughts on using KTX2 textures for further efficiency?