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질문&답변
PasswordChangeView
The username already exists thing... Ugh. Hours I’ll never get back. And that success_url thing is a sneaky devil! I kept thinking I was losing my mind. It's like, you know it should be working but it's just… not. Thanks for pointing out the get_success_url override! Seriously, you saved me another round of hair-pulling. It's kind of like when you finally beat Flappy Bird, only instead of empty pixelated satisfaction, you actually get a functioning app. Appreciate you sharing this!
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질문&답변
언리얼도 Sprite Editor 가 있나요?
Unreal Engine doesn’t have a built-in Sprite Editor like Unity, but it does provide various tools for 2D sprite work. You can import sprite sheets into the Content Browser and use Blueprints to slice and set up your sprites.While it might require a bit more manual management compared to Unity’s atlas feature, it’s still quite effective.Thinking about sprite management reminds me of my experience with Flappy Bird—the way I had to master timing and control made me appreciate how crucial it is to share knowledge and innovate in game development. If you have any further questions, feel free to ask!
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