
일주일 만에 소프트웨어 요구사항 제대로 이해하기
SW School
이 강의에서는 소프트웨어의 핵심 기능과 조건을 체계적으로 분석하고 정리하는 방법을 배우고, 이를 토대로 버그를 찾고 개선하는 테스팅과의 관계에 대한 이론적 배경을 설명합니다.
초급
아키텍처
Understand the structure of the network framework provided by Unreal Engine. Understand what servers, clients, replication, and RPCs are and how they work. You can create network games using the Unreal Framework.

Unreal
Unreal Framework
Learn how to develop essential features in multiplayer games, such as creating/entering rooms, synchronizing user information, and handling events, while working on a LAN multiplayer game example.
Explains how to implement a multiplayer game using only Blueprints, without any C++ code.
Who is this course right for?
Aspiring programmer who wants to develop multiplayer games using Unreal Engine
Learners who have experience using Unreal Engine's editor and Blueprints but are new to network development
Learners who can use Unreal Engine but have difficulty understanding and utilizing the Unreal Engine framework
Need to know before starting?
Anyone who knows how to use Unreal Engine
Who can use blueprints?
Basic programming knowledge, object-oriented knowledge is preferred
All
15 lectures ∙ (5hr 29min)
$47.30
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