Employment Success C++: Passing All at Once with 10 Years of Past Exam Questions (Advanced Course)

Based on questions from companies such as Nexon, NCSOFT, Krafton, and Netmarble, this explains core C++ concepts and problem-solving skills that job seekers and career changers must know. Pass your job tests and technical interviews all at once with actual exam questions from the past 10 years.

(5.0) 3 reviews

45 learners

Level Beginner

Course period Unlimited

C++
C++
oop
oop
Tech Interview
Tech Interview
get a job
get a job
C++
C++
oop
oop
Tech Interview
Tech Interview
get a job
get a job

Reviews from Early Learners

5.0

5.0

Hyklux

84% enrolled

I had a great result thanks to your lecture. Thank you.

5.0

minsu

100% enrolled

I have completed both the basic and advanced courses. I don't think there will be any C++ interview questions that go beyond the scope of this lecture.

What you will gain after the course

  • Past interview questions and model answers for major companies such as Nexon, NCSoft, Krafton, and Netmarble (Advanced version, 37 pages)

  • Passed C++ job tests and technical interviews for game and IT companies

  • Practical C++ Programming Skills for Real-World Use

  • Practical use cases in development practice for each topic

If you aim to get a job in the C++ programming field, this course is the fastest path.

Nexon, NC, Krafton, Netmarble, and other major domestic companies' previous C++ exam questions are revealed.

Don't be frustrated anymore by sharp, unexpected questions or trick questions designed to lead you to the wrong answer in interviews.

This course is designed to train job seekers in the core C++ concepts and problem-solving skills they must know in the most practical way, based on actual C++ interview question trends from major companies such as Nexon, NCSoft, Krafton, and Netmarble.

Curious about the C++ Programming Basics? (Click the image)

Topics covered in the Basic Edition

  • C++ Basic Syntax

  • Variables and basic data types, operators

  • Conditional statements, loops

  • Functions, pointers, and reference types

  • Memory, Arrays

  • Object-Oriented Programming


  • Classes, Inheritance


  • Abstract classes, interfaces



This course is essential for these people ๐Ÿ”ฅ

  • Those who want to properly organize their C++ knowledge with the goal of getting a job at a game company


  • Those who are studying C++ with the goal of getting a job at a general IT company

  • Those who are unable to answer in-depth technical questions that catch them off guard during interviews

  • Those who are repeatedly caught off guard by interviewers who ask confusing and ambiguous questions designed to lead you to the wrong answer

  • Current professionals who want to develop practical C++ programming skills for game development

  • Game programmers who are unsure of exactly which direction to take when studying C++

Why this lecture is special ๐Ÿ‘จโ€๐Ÿซ

๐Ÿง‘โ€๐Ÿ’ป Insights from a real professional who programs in C++ every day

Even now, the instructor is programming with C++ for more than 8 hours every day in the field. Insights forged through real-world experience will undoubtedly help you in your practical work and employment.

๐Ÿ“ Major Domestic Companies' C++ Interview Questions and Model Answers (Advanced Version - 37 pages)

If you prepare for technical interviews and job tests using questions found on the internet, you will likely be flustered by the confusing and sharp questions from interviewers that target your weaknesses in actual practice. I was the same way in the past. In this lecture, I will share 10 years' worth of actual exam questions and model answers that I have personally collected while taking numerous technical interviews and job tests at major game companies.

๐Ÿ› ๏ธ Various practical use cases

Many C++ programming courses rarely mention practical use cases for the content learned. As a result, students often don't know how to apply what they've learned in real-world scenarios. This course shares practical use cases that I have personally verified through various projects.

A lecture that is essential for you in this day and ageโŒš

๐Ÿ”ฅ All lectures are short, fast, and accurate within 5 to 10 minutes.

With concisely edited lectures, you can maintain your focus while saving your precious time.

๐Ÿ•’ So you can listen to one lecture at a time, anytime and anywhere, without getting exhausted.

Whether you're commuting, on your way to school, at lunch, or before bedโ€”we've made it easy to listen to one lecture at a time without any pressure.

๐Ÿš€ Stay focused without a moment of boredom, so your skills can build up.

With a short but powerful structure, we have increased immersion and maximized learning efficiency.

Instructor Introduction ๐Ÿ‘จโ€๐ŸŽ“


(Current) Game Programmer at AAA Game Studio U in Canada

- Participated in a cross-platform tactical online FPS game project

- Participated in a PC/Console AAA action-adventure game project

(Former) Server Programmer at Korean game company N

- Participated in an Unreal Engine MMORPG project

(Former) Client Programmer at N, a domestic game company

- Participated in an Unreal Engine MMORPG project

(Former) Client Programmer at N, a domestic game company

- Participated in Unity casual/mid-core game projects

(Former) Software Engineer at S Group, a major Korean corporation

- Participated in a computing system project for an S Group affiliate


Hello. I am BurningCarrot, a game developer.

After resigning from a large corporation with the desire to become a game developer,

After working at several game companies in Korea, I am currently working at an overseas game studio.


As I continue to be active in the industry, I would like to share the practical methods used in the field as much as possible.

I aim to share as much practical know-how and techniques used in the field as possible.


๐Ÿ“ฉ Inquiries | burningcarrotstudio@gmail.com

๐Ÿ’ก Threads | https://www.threads.com/@burning.carrot

๐Ÿ’ก Brunch | https://brunch.co.kr/@burningcarrot#works

๐Ÿ’ป Practice Environment

  • Operating System and Version (OS): Windows

  • Program used: Visual Studio 2022

  • PC Specs: Recommended specifications capable of running the programs used

๐Ÿ“š Learning Materials

  • C++ source code used in class

  • PDF files of explanatory materials used in class


  • PDF file containing previous exam questions and model answers for technical interviews and job tests at major domestic game companies

๐Ÿšจ Notes

  • It is helpful to have basic knowledge of computer science, but even if you don't, there will be no problem taking the course.

  • I recommend watching the concept explanation lectures from the first section to the last section first, and then watching the interview question lectures in order starting from the first section again.


Recommended for
these people

Who is this course right for?

  • Programmers preparing for employment or career transitions in fields that use C++

  • An entry-level game programmer working desperately to land a job at a game company

  • An incumbent game programmer who is struggling to pass technical interviews during the job change process.

  • Programmers who want to develop practical C++ programming skills

  • University students majoring in Computer Science and Software Engineering

  • Anyone who is studying programming

Need to know before starting?

  • C++ Programming Basics

Hello
This is burningcarrot

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Answers

5.0

Rating

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Courses

(Current) Game Programmer at U, a Canadian AAA Game Studio

- Participated in an online tactical FPS game project

- Participated in a single-player action-adventure game project

(Former) Server Programmer at Korean Game Company N

- Participated in an Unreal MMORPG game project

(Former) Client Programmer at N, a domestic game company

- Participated in an Unreal Engine MMORPG project

(Former) Client Programmer at N, a domestic game company

- Participated in Unity casual/mid-core game projects

(Former) Software Engineer at S Group, a major Korean corporation

- Participated in IT system projects for an S-Group subsidiary

  

Hello. I am BurningCarrot, a game developer.

After resigning from a major corporation with the desire to become a game developer,

I have worked at several game companies in Korea and am currently working at an overseas game studio.

 

As I continue to work in the industry, I would like to share the actual methods used in the field and

I intend to share as much practical know-how and techniques used in the field as possible.

 

As someone who loves and creates games just like you,

I hope this lecture will be a beneficial time for everyone taking it to get one step closer to their respective goals.

I hope this will be a beneficial time that helps you take one step closer to your goals.

 

๐Ÿ“ฉ Inquiries | burningcarrotstudio@gmail.com

๐Ÿ’ก Threads | https://www.threads.com/@burning.carrot

๐Ÿ’ก Brunch | https://brunch.co.kr/@burningcarrot#works

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Curriculum

All

73 lectures โˆ™ (7hr 39min)

Course Materials:

Lecture resources
Published: 
Last updated: 

Reviews

All

3 reviews

5.0

3 reviews

  • d2v210p๋‹˜์˜ ํ”„๋กœํ•„ ์ด๋ฏธ์ง€
    d2v210p

    Reviews 86

    โˆ™

    Average Rating 4.8

    5

    100% enrolled

    I have completed both the basic and advanced courses. I don't think there will be any C++ interview questions that go beyond the scope of this lecture.

    • burningcarrot
      Instructor

      Hello! This is BurningCarrot. Thank you so much for the great review!

  • hongyeolkimlux๋‹˜์˜ ํ”„๋กœํ•„ ์ด๋ฏธ์ง€
    hongyeolkimlux

    Reviews 2

    โˆ™

    Average Rating 5.0

    5

    84% enrolled

    I had a great result thanks to your lecture. Thank you.

    • burningcarrot
      Instructor

      Hello! This is BurningCarrot. I'm glad to hear you had a good result!

  • wonyounglarakang6355๋‹˜์˜ ํ”„๋กœํ•„ ์ด๋ฏธ์ง€
    wonyounglarakang6355

    Reviews 3

    โˆ™

    Average Rating 5.0

    5

    36% enrolled

    • burningcarrot
      Instructor

      Hello! This is BurningCarrot. Thank you for the course review!

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