I am Teacher Mong-il, a Unity developer and instructor with 10 years of practical development experience in the game industry at companies such as Nexon and CookApps. Currently, I run Lumena Soft and teach Unity and AI at various institutions, including Com2uS and Sungkyunkwan University's K-DIT. I am the author of the book "Unity 6 Self-Study Note for Game Development with Generative AI" (Sungsandang).
In addition to my professional experience, I have personally developed and released games as a solo developer, and through numerous lectures, I have closely observed the challenges faced by everyone from beginners to industry professionals. Therefore, I teach not only game development tips that can only be gained in the field but also how to write maintainable code utilizing SOLID principles, design patterns, and architecture. From beginner to advanced levels, I will pinpoint exactly what you need at each stage.