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Starting with Claude Co-work — No-code Work Automation for Office Workers

Work automation has always been the domain of developers, but with Cowork, you can create your own office-specialized workflows just by making requests in Korean within a chat window, without any coding knowledge. In this course, we will cover from scratch how to maximize office work efficiency through no-code automation.

(4.9) 10 reviews

129 learners

Level Beginner

Course period Unlimited

Business Productivity
Business Productivity
AI
AI
claude
claude
AX(Agent Experience)
AX(Agent Experience)
Business Productivity
Business Productivity
AI
AI
claude
claude
AX(Agent Experience)
AX(Agent Experience)

News

8 articles

  • grit87님의 프로필 이미지


    Hello :)

    Some of the practice materials have been updated, and we are providing the details below.


    ■ Updated Materials
    20. Fully Understanding Plugins — From Personal Workflow to Team Assets(Re-download of materials required)

    ■ Changes

    • Lecture 19 — Project guidelines added

    • Lecture 20 — Project guidelines added

    • Lecture 21 — Added content on utilizing the /setup-cowork skill

    ※ The Plugin practice is conducted under the assumption of a specific date.

    Please make sure to reflect the changes in the project guidelines before proceeding with the practice.

    0
  • rookiss님의 프로필 이미지

    https://rookissai.netlify.app/

    Hello,
    the government-funded course (Tomorrow Learning Card for Employees) has begun.

    Among the Inflearn courses we operate, the following three courses are eligible for government funding:
    - [2026 Unity All-in-One]
    - [Introduction to Unreal Engine 5 (UE5) Multiplayer Game Development Lv.1: Listen Server]
    - [Learning Gameplay Framework through Unreal Engine 5 (UE5) Source Code Analysis]

    If you issue a Naeil Baeum Card, you can take the courses at a discount of up to 93% off the regular price.
    In the second half of the year, an additional government-funded lineup through KDC is scheduled to be prepared.

    Thank you!

    0
  • rookiss님의 프로필 이미지

    Hello!


    1. Regarding the release of the first lecture based on interactive teaching materials


      After studying Claude Code, a minimum level of CS knowledge is required for development.
      In this lecture, we focus on easily mastering the computer science fundamentals for Claude AX development by visualizing all content through a unique 3D production method.

      https://inf.run/frmoX

      image.pngimage.png

      Take a look at this new-concept textbook created with heart and soul!

    2. Regarding Benefits for Existing Purchasers
      For those who have already enrolled in the previously released [KDC] Rookiss's Pinpoint Lesson - Introduction to Claude Code,
      we plan to automatically provide this course even if you do not enroll in it separately. (This will be processed through Inflearn inquiries tomorrow.)
      The KDC course was uploaded for government-funded promotion scheduled to start in September,
      but more people than expected have been purchasing it at a high price(?).
      Therefore, we would like to offer the benefit of receiving additional upcoming Claude Code course series as well.



      Thank you!

    0
  • grit87님의 프로필 이미지

    Edited

    This course was designed for working office professionals, and structured in a way that does not provide separate class materials or prompts (learning principles and methods to apply directly to the workplace).


    However, in response to feedback that job seekers, students, and non-office workers currently outside the workforce are having difficulty practicing, we will provide all practice materials (reports, proposals, contracts, email contents, Slack conversation history, meeting minutes, etc.) and prompts (practice guides) used in this lecture.


    Except for students who have no choice but to use the practice materials, we urge those currently working in the field to proceed with the course assignments by applying them directly to the materials you use in your actual work, rather than relying on the provided practice materials.



    All practice materials have been updated.

    After entering the [Resources] or [Curriculum] menu below the lecture screen

    You can download it by clicking [Resources] on the right side of the lecture name.


    0
  • rookiss님의 프로필 이미지

    Hello, this is Rookiss.

    With the arrival of the mammoth-sized ecosystem disruptor UE6,
    we are urgently holding a guerrilla live seminar.


    Schedule: 2026/06/28 (Sunday 8pm)
    Location: Inflearn Live
    Topic: I'm a UE5 Master, but a Newbie in UE6? — Game development where everyone starts over fairly from Level 1

    https://inf.run/1mZ7g


    Thank you!

    0
  • rookiss님의 프로필 이미지

    Hello, this is Rookiss.


    Summary: I am announcing a curriculum featuring a groundbreaking new approach.
    Curriculum Orientation: [2027 Game Programmer Employment Strategy Guide] https://inf.run/KMupq

    Start Date: 2026/06/20 (Saturday 8:00 PM)
    *** Scheduled for Sat/Sun 8:00-11:00 PM, but subject to change ***

    Lecture Location:
    - Live Broadcast: YouTube ( https://www.youtube.com/@RookissAI )
    - Schedule Announcements: Discord Channel ( https://discord.gg/3hJHnCFahc )
    - Inflearn Recorded Online Course: To be opened later

    Format:

    image.png

    Starting from this curriculum, we are adopting a [freemium] model for the first time.
    - [Free] The lecture content will be delivered through free live broadcasts on YouTube,
    - [Paid] while refined review/permanent collection courses will be sold as paid video lectures.
    By utilizing this two-track strategy, we aim to reduce the burden on job seekers and promote long-term growth.


    ======================================================

    Learning Categories:
    - Utilization of AI (LLM, Agent replication, etc.)
    - Unreal Engine source code analysis (specifically, Network/Rendering/Animation)

    The topics starting on June 20, 2026, will open with agents, which have become common knowledge for everyone,
    and from then on, the focus will primarily be on Unreal Engine source code analysis.
    - Agent principles learned through Claude code imitation

    image.pngimage.png


    Upcoming UE5 Source Code Analysis Topics (Order TBD)
    -- UE5 Memory Management (GC)
    -- UE5 Multi-threading and Asynchronous Programming (Async)
    --UE5 Reflection and UHT Code Analysis
    -- UE5 UBT and Build Pipeline
    -- UE5 Game Framework (Main Loop, Actor, Component System, etc.)
    -- Introduction to DX12 for UE5 Code Analysis
    -- UE5 Rendering (DX12 RHI)
    -- UE5 Network (IRIS)
    -- UE5 Animation
    ...
    -- Final Boss: UE5 Motion Matching

    image.pngimage.pngimage.png


    ======================================================

    Description:
    Now that AI has taken over content development, game programmers have no choice but to move upward.


    In the era of Physical AI, the value of simulation is bound to increase,
    which is why studying Unreal Engine in greater depth is highly significant.
    Our team views two topics as particularly promising:
    - [1] Implementation of large-scale simulations using Unreal Engine
    - [2] AI agent characters utilizing CPC (Co Playable Character)


    Accordingly, we intend to prepare for the era of Physical AI by narrowing the curriculum's focus to [studying core AI concepts / analyzing Unreal Engine source code].


    In fact, looking at job postings from some companies, you can see that the recruitment rate for Unreal Engine experts is increasing.

    image.png

    [Excerpt from Krafton TERA 2 Job Posting]

    ======================================================

    Thank you.

    0
  • rookiss님의 프로필 이미지

    Hello, this is Rookiss.

    This is the June seminar.
    https://inf.run/HLzQY

    Topic: [Free Live] 2027 Game Programmer Employment Strategy Guide
    Schedule: 2026/06/14 (Sunday 8pm~10pm)

    Content:
    Does the future of game programmers in the AI era
    feel bleak to you?


    Unity vs. Unreal?
    Client vs. Server?
    University vs. Academy?

    ...
    What's the point of worrying about it all day?
    Anyway, no matter what you do, under the current circumstances, it won't work.
    So, is there really no way?
    If so, what should we do for a living from now on?

    Even if there is no answer for this year,
    let's set a guideline while preparing for 2027.


    Topics covered in broad terms:
    - [1] Why 98% of traditional game programming study methods have become meaningless
    - [2] The dawn of the fusion between Physical AI and games (feat. Jensen Huang Certified)
    - [3] What should you study?

    - [4] Surprise news

    1
  • rookiss님의 프로필 이미지

    Hello, this is Rookiss.

    Lecture Link: https://inf.run/nSuNs

    This time, a lecture with a style different from previous ones,
    [Grit's Claude Co-work for Beginners — No-code Work Automation for Office Workers], has been released.

    It is clear that office workers, who make up the majority of the workforce,
    must also actively utilize AI in line with the trends of the times.
    However, Claude Code, terminals, and coding tasks can feel difficult.
    While everyone says it's easy with just a few clicks of AI, you might feel anxious
    thinking it's only hard for you, and even after learning, you may find it difficult to actually use in your daily life.
    But in the first place, why use a sledgehammer to crack a nut?
    For basic office tasks, another pillar being pushed by Anthropic - Claude Cowork - is more than enough.

    Grit worked in the LG Electronics Overseas Sales Department for a long time, experiencing various types of documentation
    and putting much thought into repetitive tasks and inefficiency.
    This time, by organizing the AI functions used usefully in daily life,
    the No-Code Work Automation for Office Workers course has been prepared.

    Thank you!

    0

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