[Rookiss AI Creative GameDev - Live] Unity Indie & UE5 Tech Lab (February 2026 Class)
This is a level-up challenge for game developers preparing for the era of AI. In these times when finding a job has become difficult, what kind of future are you preparing for? Studying only game technology makes the future seem bleak, and attempting only to release games makes growth feel unstable. If so, wouldn't it work to repeat the process of <releasing games while growing>? The Rookiss AI Creative GameDev Challenge has prepared an educational system for everyone, leveraging the characteristics of real-time live cohort training. Even if you just push your busy self to participate in the live sessions, you will feel yourself growing slowly but surely.
[Rookiss] [Free Live] Rookiss's Pinpoint Lesson: Regarding the AI Omakase Study Challenge Demonstration Lecture
Hello! This is Rookiss.
https://inf.run/ePxdM
[Lightning Live] Rookiss's Pinpoint Lesson: Regarding the AI Omakase Study Challenge Pilot Lecture
Schedule: 2026/05/24 (Sunday 8 PM - 10 PM)
Cost: Free
Topic: May Challenge Pilot Lecture
These days, as society is quite unsettled due to AI,
our team is also moving busily to find new curriculums and directions.
The new challenge we are launching this time
features unconventional pricing + recruiting a large number of people to lead them in the long term,
and is being planned as a long-term challenge to support entrepreneurship/employment/growth in the AI era.
The most important aspect of the challenge is the harmony between [Main Weapon] AI + [Sub Weapon] Domain, but
since there still seem to be more cases than expected where it is misunderstood as a game development challenge,
after much consideration, we have decided to conduct only the first day's lecture as an open lecture (Lightning Live)
so that everyone can experience the method and direction of the lecture.
Only the first day's lecture on Sunday will be held in (Lightning Live) full public mode,
and Day 2 will begin on Monday, at which point the live session will take place within the main course.
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In this session,
- [TERRAN] Claude Code x Web Server/Network (Naturally learning through asynchronous online game production)

- [TERRAN] Claude Code x Python (Python Reading Speedrun and Product Creation)

I am considering a combination of the two.
Even if it gets tedious in the long run, I plan to include AI studies in the curriculum,
and the starting point for that will be an introduction to Python.




