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Game Design

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games.

2 learners are taking this course

Level Beginner

Course period Unlimited

media
media
MIT
MIT
media
media
MIT
MIT
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What you will gain after the course

  • Create and test original non-digital games

  • Analyze and critique existing game designs

  • Collaborate effectively in a team setting to achieve design goals

Recommended for
these people

Who is this course right for?

  • Aspiring game designers struggling to create engaging gameplay

  • Educators looking to incorporate game-based learning into their curriculum

  • Game enthusiasts wanting to deepen their understanding of game mechanics

Need to know before starting?

  • Familiarity with basic game mechanics

  • Interest in media studies

  • Understanding of team collaboration dynamics

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