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Game Design

This course provides practical instruction in the design and analysis of non-digital games. Students cover the texts, tools, references and historical context to analyze and compare game designs across a variety of genres, including sports, game shows, games of chance, card games, schoolyard games, board games, and role–playing games.

2 learners are taking this course

Level Beginner

Course period Unlimited

media
media
MIT
MIT
media
media
MIT
MIT
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Free