[Game Programmer Jump-Start Class] Introduction to DirectX11
This lecture explains DirectX 11 knowledge, which is essential for studying game programming, at a level that beginners can understand.

[Rookiss] UE5 Framework Insight Course Launch Related
Course Introduction
Hello, this is Rookiss.
The lecture created by Liu from our Game Technology R&D team
has been released today.
This course took a whopping 8 months just for curriculum development and lecture recording, making it an ultra-long-term course.
The course features are as follows:
- [1] Learn the complex source code of the UE5 framework easily through Obsidian-based minimaps.
- [2] Explanations are provided using various visual resources.
- [3] All lectures include video editing to emphasize important parts.
The lecture topic is UE5 source code analysis, but
it's structured with content that's also important for UE5 content developers.
Please refer to the link for detailed information.




