Creating sci-fi stylized high poly characters in Zbrush
This course is designed to help intermediate artists understand how a professional character artist approaches the creation of a stylized sci-fi character for games. Many students struggle with knowing where to start, how to properly block out anatomy, or how to turn rough shapes into clean, production-ready high-poly models. In this course, I guide you through the entire workflow step by step, explaining not only what to do, but why each decision is made. Everything is recorded in real time, without skipping steps, so you can follow along at your own pace. By the end of the course, you will confidently understand how to build anatomy, sculpt stylized clothing and armor, refine hard-surface elements in ZBrush, and create a complete high-poly character and weapon ready for the next production stage.
1 learners are taking this course
Level Beginner
Course period Unlimited




