강의

멘토링

커뮤니티

NEW
Game Dev

/

Game Programming

[Technologies Supporting Game Development in the AI Era] Hong Sabu's Diablo 1 PCG Dungeon Generation Algorithm

Learn the principles of Diablo 1-style PCG dungeon generation by implementing its structure in the console, with the theme 'Technology Supporting Game Development in the AI Era'. Expand this to 3D in Unity to complete a generation pipeline equipped with seed-based dungeon generation, mesh placement rules, and debug tooling. Through sample code and hands-on practice, connect to AI-assisted art production workflows, enabling you to create immediately applicable dungeon crawler prototypes.

40 learners are taking this course

  • Rookiss
  • hongssabuu
실습 중심
AI 활용법
토이프로젝트
AI 코딩
C#
Unity
Algorithm
Unity6

News