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UI/UX

[Introduction] The first steps to UX interaction design that PMs must know

Through this course, you can improve your overall understanding of interaction design concepts, main page UX strategy, usability strategy, user flow strategy, and design strategy. You can also improve your UX evaluation and UX design process skills.

(5.0) 1 reviews

12 learners

Level Beginner

Course period Unlimited

  • rojer706808
ux
ux
UX Planning
UX Planning
Service Planning
Service Planning
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ux
UX Planning
UX Planning
Service Planning
Service Planning

What you will gain after the course

  • Interaction design concept

  • Main Page UX Strategy

  • Useful Value UX Strategy

  • User Flow UX Strategy

  • Visual Design UX Strategy

  • UI/UX Evaluation

You must know this!
Interaction Design Recommendations for PMs ✨

Interaction design (IxD)


A design discipline that facilitates human interaction while using a product or service, where specific elements of an application/website/software operate with the user's participation.


What PMs Must Know
First Steps in Interaction Design

This course covers everything you need for practical application, from interaction design concepts to main page UX strategies, usability UX strategies, user flow UX strategies, and visual design principles. Take the time to clearly define UI, interaction, and UX design concepts by completing Q&As and quizzes related to the four principles of interaction design!


Course Target Audience/Course Purpose 🔑

Skills for UX design
practitioners who want to raise their level

Systematically study UX theory
Anyone who wants to organize it

Related to the concept of interaction
Those who want to acquire knowledge

UI concepts and related knowledge
Those who want to acquire

Learning at each step
Four Principles of Interaction Design

01. Expression

  • Main Page UX Strategy

02. Conversion

  • Usage Value and User Flow UX Strategy

03. Expression

  • Screen Design UX Strategy

04. Evaluation

  • UX Design Level Evaluation

Now, let's learn about the detailed curriculum for usability testing.

Defining Interaction Design
  1. 1) Interaction concept
  2. 2) Interaction in a broad sense
  3. 3) Interaction in a narrow sense
  4. 4) Interaction design concept
  5. 5) Correlation between interaction design and usability testing
  6. 6) Interaction design and multidisciplinary studies
  7. 7) Interaction Design and Design Psychology
  8. 8) QA "You said that interaction in a broad sense is interaction across screens. I wonder if you are referring to the simple act of moving through URLs, or to the interaction between the user and the service across screens."
  9. 9) QA: "Please give me a specific example of a situation where a microinteraction is needed."

Statement: Main Page UX Strategy
  1. 1) Expression > Concept
  2. 2) Statement > Main Page Design > Z Curve
  3. 3) Statement > Main Page Design > F Curve
  4. 4) Presentation > Main page design > Organization
  5. 5) Presentation > Main Page Design > Main Page UX Concept
  6. 6) QA "I wonder if sensory memory should be considered only in terms of visual elements, or if sensory memory cannot be established with elements such as hearing, touch, taste, and smell."
  7. 7) QA "Is the single-page web, which is a current web trend, a layout based on the Z-curve theory?"
  8. 8) QA "Some fashion shopping malls display pictorials with specific concepts in their product thumbnails, which seems to be a strategy for establishing brand identity. In these cases, should we consider this limited to conveying information with a strong rational aspect rather than a sensory aspect?"
  9. 9) QA "I'm curious about various examples of short-term businesses that are related to mental models."
  10. 10) QA "The "expression" of interaction design is that the user's expectations must be met, but is "expectation" a UX aspect?
  11. 11) QA "When defining the design draft concept, I said that each page should have its own dynamics. I thought that each page should have a purpose for the user's visit and something that should be clearly displayed. So, my question is, is the definition of expression always only shown on the main page?"

Transformation: Use Value and User Flow UX Strategy
  1. 1) Transformation > Concept
  2. 2) Transformation > User Research Relevance
  3. 3) Transformation > Rough Sketch Test and Correlation
  4. 4) Transformation > Relevance to Prototype Testing
  5. Transformation > Relevance to Usability Testing
  6. 5) Transform > Clean up
  7. 6) QA "You said that there must be a start and end point for conversion. So, can't it be a task that can be done within the main page?"
  8. 7) QA "You said that both usability and usefulness should be considered in the "transformation" of interaction design. So, can we understand this as expanding further into the concept of UX?"
  9. 8) QA "Can you explain specifically the difference between a task and a task?"
  10. 9) QA "I'm curious about the definition and examples of mental models."
  11. 10) QA "How many test subjects should we have during the rough sketch testing for a renewal or new UX project? And how many hours of information processing is required to discover UX problem patterns?"
  12. 11) QA "When testing rough sketches, when and under what circumstances do we (PM) show the rough sketches we prepared to the panel and have them tested?"
  13. 12) QA "What is the difference between the user research methods of rough sketch testing and prototype testing?"
  14. 13) QA "When testing prototypes, what are the differences in user research methods between low-fidelity, mid-fidelity, and high-fidelity?"
  15. 14) QA "When testing prototypes, could you elaborate a little more on the testing method on Monday/Wednesday/Friday?"
  16. 15) QA "Can in-depth interviews that include observation be considered in the same context as usability testing?"
  17. 16) QA "Can an in-depth interview combined with a guided tour of the task be considered a usability test?"

Expression: Screen Design UX Strategy
  1. 1) Expression > Concept

Evaluation: UX Design Level Evaluation
  1. 1) Evaluation > Concept
  • 2) QA "When evaluating internally, you said that anyone among experts, stakeholders, and users can evaluate. Are you referring to people from other departments within the company that are not related to UX?"
  • 3) QA "Does heuristic evaluation usually refer to universal indicators that are set?" Is that evaluation also a comparative analysis of your company and its competitors?"

Interaction Design Summary
  1. 1) QA "Why does a PM need to know mental models?"
  2. 2) QA "What is the difference between interaction design and HCI?"
  3. 3) QA "HCI, UCD, I'm curious about the user context participation rate."

📌 Why you should choose this course

1. You can learn the theory systematically.

  • Let's start by explaining what interaction design is and why it's needed.
  • We'll clearly explain the relationship between interaction design and UX methodology.
  • We'll show you how to utilize interaction design methods in various practical environments, such as early development, service renewal, and agile.

2. Real-world examples that can be applied in practice are also provided.

  • We share not only systematic theories but also practical examples that can be applied in practice .
  • I share practical examples and insights gained from conducting over 200 UX consulting sessions over 20 years.

3. You can make the class content truly your own.

  • Section-specific quizzes or Q&As are provided .
  • You can check whether you 'really understand' through a quiz.
  • We also provide answers to frequently asked questions from lectures we have conducted.

Recommended for
these people

Who is this course right for?

  • Anyone who wants to know more about UX concepts

  • Anyone who wants to know more about the UX process

  • Anyone who wants to know more about UX research

  • Anyone who wants to know more about UX analysis methods

  • Anyone who wants to know more about UX strategy

  • Anyone who wants to know more about UX design

  • Anyone who wants to know more about Agile UX

  • Anyone who wants to prepare for a UX practical interview

Hello
This is

937

Learners

47

Reviews

19

Answers

4.6

Rating

5

Courses

Profile

Current, CEO of EBPRUX (www.ebprux.co.kr) (2001 ~ Present)

前, 한국인터넷전문가협회(www.kipfa.co.kr) UI/UX 전임 강사(2012~2021)

Former Instructor, Samsung SDS Multi Campus (2005-2006)

Former Instructor of UI/UX at Hongik University International Design School for Advanced Studies (IDAS) (2018)

Former Adjunct Professor, Department of Cultural Content, Hanyang University (2013~2017) Former UI/UX Instructor, Sookmyung Women's University (2015~2017)

Former Member of the SW + Humanities Forum, National IT Industry Promotion Agency (Field: UX Consultant)

Former Judge for Good Design (GD) Selection, Korea Institute of Design Promotion

Former Job Analysis Committee Member for the development of training standards for Smart Device UX & UI Design, Human Resources Development Service of Korea

Former Member, Seoul Metropolitan Government Information Promotion Committee (2002-2006)

Books

9 Patterns of Website Benchmarking (2009. Mentor)

Practical UI Usability Testing (2011. Mentor)

UX Consulting Project

Performed approximately 300 UX consulting projects (2001–2022)

Heungkuk Fire & Marine Insurance Usability Test/ Heungkuk Fire & Marine Insurance

Heungkuk Life Insurance Usability Test/ Heungkuk Life Insurance

UX Consulting for the Ministry of Gender Equality and Family Official Website/ Ministry of Gender Equality and Family

Hometax Usability Testing/ National Tax Service

Usability Testing for Current Economic Terms / Ministry of Economy and Finance

DB Insurance Usability Testing/ DB Insurance

Fashioning Usability Testing/ Korea Federation of Textile Industries

NCS Research for Game Job Categories / Korea Institute of Design Promotion

KB Life UX Research (Persona and Journey Map establishment) / KB Life

Lead Researcher for Inmun360 Website Customer Satisfaction Survey / Arts Council Korea

Lead Researcher for Inmun360 Concert 'Today Survey' / Arts Council Korea

Lead Researcher for Good Neighbors UX Research / Good Neighbors

FashionNet Korea UX Consulting / Korea Fashion Association

Lead Researcher for Pattern Matching Platform Service Usability Testing/Frum Insight

Lead Researcher for DBpia Usability Testing/Nurimedia

2018 Second Half Hyundai Home Shopping Usability Test Lead Researcher/Hyundai Home Shopping

2018 First Half Hyundai Home Shopping Usability Test Lead Researcher/Hyundai Home Shopping

Curriculum

All

106 lectures ∙ (10hr 19min)

Course Materials:

Lecture resources
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5.0

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    lynnpleasure24756

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    It was a great class with rich explanations and deep questions that communicated in two directions. Thank you again.

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