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[MMORPG Game Development Series with C# and Unity] Part 5: Database

This course teaches MS-SQL through baseball/company databases.

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What's New About the New Curriculum & UE5 Blueprint Course Release

Hello, this is Rookiss.

It's been a while since we greeted you with a new lecture & curriculum.
I had a busy schedule with various things in the first half of the year,
From the second half of the year, I will put off the things I was doing for a while
We plan to return to full-scale online lectures and serialize a new curriculum.

The three new curricula being designed are as follows:
- [Introduction to Unity Indie Game Development]: A Unity lecture with lots of examples and a slower pace to care for true(?) beginners.
- [UE5 for Beginners]: A series that systematically teaches the entire process from beginning to end of Unreal Engine.
- [The Essentials of Game Programmer Jobs]: A series that reinterprets the one-year offline academy course in Rookiss’s style

Curriculum Description:
https://www.youtube.com/watch?v=JdcBp0MH-s4&t=2s

Today, I'm sharing the first UE5 Blueprint tutorial.
After studying the UE5 curriculum for the existing C++ series,
We decided that it would be impossible to cover UE5, VR, and dedicated servers, which many people have requested, in one lecture.
We've planned a series to systematically learn UE5, starting from Blueprint.

Blueprints are [important but ambiguous to do professionally, a burdensome existence]
It focuses on systematic study from a programmer's perspective.
Even if you work on C++ in the future, you will be dealing with UI, animation, etc.
Blueprints are still useful for simple prototyping.
It consists of content that you should seriously look over at least once.

Secondly, there is news of the upcoming publication of [offline books].
Some of the lectures that were primarily serialized in Infraon are:
After 6 months to 1 year, it goes through a writing and verification process.
It will also be available as an offline book.
Starting with [Game Programmer Job Strategy Guide], which unexpectedly(?) received a lot of love from many people,
Various lectures will also be published in books.
Negotiations have already progressed considerably with some major publishers.
Added illustrations and organized drawings while making the book
It will be edited and included in the online lecture again.
Through this dual work, we will focus on improving the quality of our lectures.

Lastly, while I'm writing this news, I'd like to promote [Hiring a 3D Background Modeler] :)
Now that we have started the UE5 lecture series, our startup team will also
We plan to begin full-scale production of 3D projects based on Unreal starting in October.
Starting with traditional [VR escape room] games,
It gradually grew in scale by expanding into horror films like [White Day].
Someday, I will be able to play a game like [Sword Art Online] or [I Level Up Alone], which have been my long-time dreams.
We have a grand goal(?) of expanding all the way to other-worldly VR MMO.
Games produced in the middle are reviewed through Infraon lectures.
We are creating an ideal picture where everyone grows together while sharing technology.
Officially, we plan to post a job advertisement for a modeler on People and Game Job in September.
If there are any realistic modelers who are interested,
Please apply via the email below (free format, preferred for experienced candidates)
rookiss@naver.com

Then, we will come back with a new lecture as soon as possible!

thank you !

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