Unity System Programming Pt.1 - All-in-One Package of Core Systems for Commercial Game Implementation
Learn the key systems needed for Unity game development. Discover the secrets of AAA game developers. Quickly implement your gameplay on top of already completed, stable designs and systems.
385 learners
Level Basic
Course period Unlimited
News
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Hello! This is BurningCarrot.
Unity System Programming Pt. 2 is scheduled to be released in early January 2025. We will be ready this year and will be reviewed by Inflearn in January. It was originally scheduled to be released in the latter half of this year, but we apologize for the delay. We tried to include as much content as possible for the actual game release, so the schedule was pushed back. Here's what we'll cover in Pt. 2:
Login authentication, user data DB storage, and user play log collection using Firebase
Google Ads Integration
Implementing a store (various goods and random items) and linking in-app payments
Remote resource download system using AWS and Addressables
Multilingual support system
Mobile resolution support
Setting up image and sound resources
Extract game builds for release and automate builds
Release the game on Google Play Store and Apple App Store
Thank you to everyone who took the Unity System Programming Pt. 1 course this year. I hope my course was helpful to you, and I hope you have a warm time with your loved ones in the upcoming year of 2024.
Merry Christmas & Happy New Year! 🎄 🎉

