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[MMORPG Game Development with C++ and Unreal Engine Series] Part 3: Data Structures and Algorithms

This course explores the essential RPG game feature of "pathfinding" while naturally teaching data structures and algorithms. It quickly covers common technical interview questions, allowing you to prepare for coding interviews in a short period.

(4.9) 59 reviews

1,778 learners

Level Basic

Course period Unlimited

Tech Interview
Tech Interview
Tech Interview
Tech Interview

[Rookiss] Interactive Lesson Plans and Rookiss's Tower Notice

Hello, this is Rookiss.

The interactive textbook series has been in production since July.
- Introduction to Claude Code (Cursor will also be added to this week's lecture) https://inf.run/DqW9T
- Claude Harness https://inf.run/zrKXB
- Introduction to CS https://inf.run/fcJpz
- Introduction to Python https://inf.run/1etHe

Now that the basic lineup is complete, I plan to move on to intermediate & advanced lectures for a while.
- In August, Mathematics (Functions/Calculus/Linear Algebra/Probability & Statistics) lectures.
- Starting from September, DX12, Network Engines, etc., are scheduled.


Society has become truly difficult due to AI.
As a result, I've been receiving many questions regarding career paths and studies lately.
Last Sunday, I held a seminar on the direction of study that I envision,
so please refer to Rookiss Live Seminar: Tower of Rookiss for more details.
https://www.youtube.com/watch?v=ZYnbclmSjB4&t=4217s

[Tower of Rookiss] Pre-announcement of the 2027-2028 curriculum.
I plan to operate a large number of government-funded lectures starting next year.

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