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[MMORPG Game Development with C++ and Unreal Engine Series] Part 3: Data Structures and Algorithms

This course explores the essential RPG game feature of "pathfinding" while naturally teaching data structures and algorithms. It quickly covers common technical interview questions, allowing you to prepare for coding interviews in a short period.

(4.9) 58 reviews

1,763 learners

Level Basic

Course period Unlimited

  • Rookiss
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[Rookiss AI Creative GameDev]

Hello

Rookiss AI Creative GameDev Challenge #2 recruitment has begun.
Please refer to the link for detailed information.
https://inf.run/mba1v

The 1st cohort is still in progress due to unexpected issues like business registration that delayed the schedule,
and the 2nd cohort starts recruitment today and will begin classes on November 30th.

Also, the topic covered in the 2nd cohort has been decided as [Hyper Casual: Runner Game].
Moving to 3D, we will compare various 3D generation tools such as Meshy/Tripo/Varco/Hunyuan,
and ultimately proceed with Hunyuan as the main tool.

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Following the recent success of "Duckside," the dominance of small-scale games utilizing 3D AI continues to persist.
Moving forward, we plan to focus our challenge direction on 3D games as well,
with the long-term goal of creating well-made 3D games utilizing AI.

Thank you!

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