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[MMORPG Game Development with C++ and Unreal Series] Part 2: Game Math and DirectX12

This course teaches the fundamentals of graphics through DirectX 12. You will learn the principles behind how objects in a 3D world are drawn on a monitor screen.

(4.7) 55 reviews

1,896 learners

Level Basic

Course period Unlimited

  • Rookiss
DirectX
DirectX
game-math
game-math
DirectX
DirectX
game-math
game-math

[Rookiss] Free Live Lecture Schedule (March)

Hello, this is Rookiss.

After wrapping up a few hectic schedules, I'm going to continue with a few free live test lectures from the last session.
Here is the link to join:
https://inf.run/q8tac

1)
Topic: Game Math with Unity
Schedule: Starts March 23, 2025 (Sunday evenings 8pm-11pm, estimated 4-5 weeks)
Summary: A course that teaches the fundamentals of mathematics required for game development.
Required knowledge: Basic understanding of C#, knowledge of Unity is not required.

2)
Topic: Introduction to C# Properties for C++ Developers
Schedule: Starting March 26, 2025 (Wednesday evenings 8pm-11pm, estimated 2-3 weeks)
Summary: An introduction to C# properties for people who know C++ but haven't tried C#.
Required knowledge: C++

note:

  • [2024 On-Call Series] In order to invest more time in production, we have decided to make the Sunday lectures, which were originally planned to be paid, free of charge after much deliberation.

  • Review videos are not provided separately.

  • The review lectures include a variety of practical resources and assignments using the new Inflearn [Assignments] system.
    It will be uploaded as a paid course on Inflearn.

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