[MMORPG Game Development with C++ and Unreal Series] Part 2: Game Math and DirectX12
This course teaches the fundamentals of graphics through DirectX 12. You will learn the principles behind how objects in a 3D world are drawn on a monitor screen.

[Rookiss] Free Live Lecture Schedule (March)
Hello, this is Rookiss.
After wrapping up a few hectic schedules, I'm going to continue with a few free live test lectures from the last session.
Here is the link to join:
https://inf.run/q8tac
1)
Topic: Game Math with Unity
Schedule: Starts March 23, 2025 (Sunday evenings 8pm-11pm, estimated 4-5 weeks)
Summary: A course that teaches the fundamentals of mathematics required for game development.
Required knowledge: Basic understanding of C#, knowledge of Unity is not required.
2)
Topic: Introduction to C# Properties for C++ Developers
Schedule: Starting March 26, 2025 (Wednesday evenings 8pm-11pm, estimated 2-3 weeks)
Summary: An introduction to C# properties for people who know C++ but haven't tried C#.
Required knowledge: C++
note:
[2024 On-Call Series] In order to invest more time in production, we have decided to make the Sunday lectures, which were originally planned to be paid, free of charge after much deliberation.
Review videos are not provided separately.
The review lectures include a variety of practical resources and assignments using the new Inflearn [Assignments] system.
It will be uploaded as a paid course on Inflearn.




