Learn Unity Basics with Dr. Koh by following along
This course is for beginners who want to develop games with Unity, and explains in detail everything from installing Unity to the basic knowledge required for 2D/3D game development. (All resources used in the course can be downloaded by clicking the “Course Materials” button at the top of the video.)

News
6 articles
Hello everyone. This is Dr. Ko.
Today, I would like to share some happy news with you.
Finally, my first book, 《Learning Unity 6 2D Game Development for the First Time》, has been published.
As the book title suggests, for 2D game development based on the latest version, Unity 6
It covers the process from Unity basics to game production, and most of the basic content covered in this book
This is an update to Unity 6 of the 2020-2022 version content uploaded to my YouTube (Inflearn).
📌 What this book covers
- Unity 6-based basic interface and engine structure
- Core features required for 2D game development (scripts, physics engine, animation, etc.)
- Practical skills gained through hands-on game projects (Flight shooting, Platformer)
- A systematic learning flow combining theory and practice ... it contains essential content for those who want to create real games with Unity.
📚 Beginners new to Unity,
📱 Those who want to learn 2D game development systematically,
👨💻 It will be particularly helpful for developers who want to build a portfolio with practical examples.
👉 Please refer to the link below for book information and purchase. (Available at Kyobo, yes24, etc.)
🔗https://www.yes24.com/Product/Goods/174184626
Wishing you a year full of good things in 2026.
Thank you.
Hello everyone. This is Dr. Koh.
A course titled "Learn by Following Dr. Koh's Top-Down Shooting Game" has been released, which teaches you how to create a Top-Down Shooting game by following the example of Snake and Archer.
In this course, you will learn about modularized stat creation, skill crafting, etc. so that you can link and convert stat information by player and enemy control, skills, items, etc. in Top-Down Shooting.
It also consists of a total of 11 lectures (PDF, video), including functions such as implementing enemy AI using Behavior Tree, chapter/stage system, and saving/loading data.
To celebrate the launch, we are also offering a 20% discount on all courses .
Dr. Ko's Unity Hyper Casual Game Series 01 [Pin Circle, Wave.io , Zigzag]
Dr. Ko's Unity Hyper Casual Game Series 02 [1010, 2048] Learn by Following
Learn by Following Dr. Koh's Unity Hyper Casual Game Series 04 [Color Run]
Learn and create 2D platformer games with Dr. Goh
I hope that good things will happen to everyone who always visits and watches my lectures.
thank you
Hello everyone. This is Dr. Koh.
To celebrate the release of the official version of Unity 6, we are offering a 20% discount on all courses .
And some of the existing hyper-casual game series are outdated versions.
We are working on updating all lecture versions to Unity 6.
We hope you will show a lot of interest as we are working on fixing hidden bugs, improving functions, and adding mobile settings along with version updates.
Currently, the PDF and project of Hyper Casual Game Series 01 are updated.
The video will also be uploaded soon.
Learn by Following Dr. Koh's Unity Hyper Casual Game Series 01 [Pin Circle, Wave.io, Zigzag]
Dr. Ko's Unity Hyper Casual Game Series 02 [1010, 2048] Learn by Following
Learn by Following Dr. Koh's Unity Hyper Casual Game Series 04 [Color Run]
Learn and create 2D platformer games with Dr. Goh
I hope that good things will happen to everyone who always visits and watches my lectures.
thank you
Hello everyone. This is Dr. Koh.
We have opened a course called "Dr. Koh's Unity Hyper-Casual Game Series 04: Learn by Following".
Upload more diverse lectures more quickly,
I don't want to buy the other two for free just to buy the one game I want.
Starting with this series, we have set the number of games included in the series to 1.
The Color Run game covered in this series is similar to Color Switch, which has 50 million+ downloads.
It is a game where you get points by colliding with obstacles of the same color as the player, and die if you collide with obstacles of a different color.
What's different about Color Switch is that when you click on the player's movement method, the player doesn't jump.
The player moves at a constant speed in the positive y-axis direction, and can move left and right by dragging left and right.
Shape objects that the player can dodge or collide with, objects that can be moved/rotated/scaled,
Try making it by following the pattern and area objects.
We'll walk you through the process in detail so you can easily add your own patterns and zones.
Objects placed in an area are automatically colored,
For areas that cannot be passed through, create them in a pattern and simply check the parameters to set one color identical to the player.
In this lecture, you do not have to repeatedly play/pause the lecture.
We are also providing a PDF document organized into 267 pages.
We also provide script (*.cs) files and project files for completing the project.
With the opening of the course, we are offering a 25% discount on all hyper-casual game series.
For those who were hesitant to take the hyper casual game series, this is your chance to take the course.
Why not take a class and level up your game development skills?
Learn by Following Dr. Koh's Unity Hyper Casual Game Series 01 [Pin Circle, Wave.io, Zigzag]
Dr. Ko's Unity Hyper Casual Game Series 02 [1010, 2048] Learn by Following
To all of you who always love my lectures.
thank you
Hello everyone. This is Dr. Koh.
We are opening the lecture "Dr. Koh's Unity Hyper Casual Game Series 03: Learn by Following".
Like the Hyper Casual Game Series 01 and 02, this is a lecture on creating a simple hyper casual game.
This course consists of three games.
Stack [3D] 50 Million Downloads Game
10 Million Downloads Game Don't Touch The Spikes [2D]
100 Million Downloads Game Stack Ball [3D]
You can watch the lecture video with a light heart, and follow the PPT for the practical training.
We are providing a 506-page practical PPT.
As those of you who have watched my videos know, I show the completed code in the videos and explain each part of the code.
The lecture video may feel a bit short because the time spent on typing code is minimized.
It's packed with rich content, so please show a lot of interest :)
With the opening of the course, we are offering a 20% discount on all Hyper Casual game series 01, 02, and 03.
Those who were hesitant to take Series 01 and 02, please take this opportunity to take the course.
How about leveling up your game development skills?
Learn by following Dr. Ko's Unity Hyper Casual Game Series 01
Included Games: Pin Circle[2D], Wave.io[2D], Zigzag[3D]
Dr. Ko's Unity Hyper Casual Game Series 02: Learn by Following
Included Games: 1010![2D], 2048[2D]
Dr. Ko's Unity Hyper Casual Game Series 03: Learn by Following
Included games: Stack[3D], Don't Touch The Spikes[2D], Stack Ball[3D]
To all of you who always love my lectures.
thank you
Hello, students who love my lectures.
We are opening the lecture "Dr. Koh's Unity Hyper Casual Game Series 02: Learn by Following".
Like Hyper Casual Game Series 01, this is a lecture on creating a simple hyper casual game.
This course consists of two games: "1010!" and "2048," which have been downloaded over 10 million times.
You can watch the lecture video with a light heart, and follow the PPT for the practical training.
We are providing a 395-page practical PPT.
With the opening of the course, both Hyper Casual Game Series 01 and 02 are being offered at a 20% discount.
Those who were hesitant to take Series 01, please take this course on this occasion.
How about leveling up your game development skills?
Learn by following Dr. Ko's Unity Hyper Casual Game Series 01
Included Games: 2D Pin Circle, 2D Wave.io, 3D Zigzag
Dr. Ko's Unity Hyper Casual Game Series 02: Learn by Following
Included games: 1010!, 2048
I would like to express my gratitude to all of you who always take my classes.

