First Game Development Starting with the Godot Engine
This course introduces the basic usage and features of the Godot Engine and guides you through creating a simple 2D game. You will learn the basic logical structures of the Godot Engine—scenes, nodes, and the fundamentals of scripting.
2,988 learners
Level Beginner
Course period Unlimited
[🎉Book Publication Announcement] Celebrating the publication of the Godot Engine book! Free update for the '3D Mini-Game' part
Hello students, this is Code Shelter.
Thanks to all of you who have taken my courses and sent warm support, I have some joyful news to share. Finally, Code Shelter's first book, 『LEVELIT⭐ Your First Game Development Starting with Godot Engine』, has been officially published. 🥳 (It is currently available for pre-order at online bookstores.)

🎁 [NEW] '3D Moving Day' Mini-game Part Added
To celebrate the publication of the book and to show a small token of my gratitude for your support, I have released an additional part for free. This new section allows you to take a step beyond 2D and learn the basics of scene composition and physics engines in a 3D environment. Check it out in the classroom right now!
💡 Here's how to make the most of the lectures and the book!
While the video lectures are optimized for quickly learning game development principles by visually following the process of using the Godot engine, the guidebook meticulously explains the core concepts and hidden principles of the code in text—details that unfortunately had to be condensed in the videos to keep them from becoming too long. If there are parts that are difficult to understand through the lectures alone, keep the book by your side and use it like a reference manual. Utilizing both together will help you build an even more solid foundation.
We will continue to strive to be a comfortable shelter for your game development journey.
Thank you.
Sincerely, Code Shelter
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