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Game Programmer Employment Strategy Guide

The era of 60 million won starting salary for game programmers! For those who are confused about what to study and how to study, We have prepared a vivid story about the game industry and the hiring process.

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[Rookiss Indie Game #1] First Offline Bootcamp Announcement

Hello, this is Rookiss.

This time, the topic is [Indie games developed using AI].
We're recruiting for our first offline bootcamp!
We especially give preference to beginners without coding experience, such as those in planning and business positions.
Please see below for more information.

thank you!

https://www.inflearn.com/course/%EC%9D%B8%EB%94%94%EA%B2%8C%EC%9E%84-ai-%EB%B6%80%ED%8A% B8%EC%BA%A0%ED%94%84-1

Schedule: 2024-05-01 (Wed) ~ 2024-06-28 (Fri): Daily regular work
Location: 1 minute from Sadang Station Exit 5 (Rookiss Office)
Cost: 1.1 million won
Number of people: Up to 10 people
Instructor: Rookiss (main operator) + 2-3 assistants

Mentoring Topics 📖

  • Extract art resources using AI,

  • Get help writing code with ChatGPT,

  • This is a boot camp to complete your own one-person game.

Lecture target

  • Those preparing for employment in the game industry, including planning, QA, art, and business positions

  • People who want to develop indie games

  • A person whose goal is to develop one-person games

  • Beginner Programming

Management

Rookiss will help you with your development by providing 1-2 hour classes every day.
We provide development support by deploying programming assistants, art assistants, and business assistants .
A programming assistant will provide code reviews and directional advice.
An art assistant will help with some UI retouching, etc.
- Programming & Game Development Tutoring
- Support for art resource creation
- Directional consulting
- Study cafe(?)

A new concept boot camp that includes all the back at once.

Lecture Outline

These days, it's really hard to get a job because game companies are doing poorly.
Getting a job has long since left me beyond my capabilities.
It's really a situation where we have to leave it to luck.
The industry situation is not improving at all.
If you are wondering which way to go
It's unexpected, but I think a good way is to release a single-player game .

Planning the game and attaching BM,
When you decide on an art style and start making a game,
Before I knew it, my understanding of game development was also improving.
You can improve your skills and experience while hoping for a chance to hit the jackpot, killing two birds with one stone .

Being able to develop a game by one person
It sounded like a tall tale, something that only a very small number of all-rounders were allowed to do.
With the recent emergence of various AIs, anyone, even those without golden hands, can
It has become possible to create some pretty cool game graphics.

Additionally, ChatGPT acts as an assistant,
I have been able to overcome the difficult Unity & programming to some extent.
In keeping with the trend of the times, the concept is [to make my own one-person indie game by making the most of AI].
We're launching a new bootcamp series and running it on a trial basis.

How it works 📚

Offline classes are limited to a maximum of 10 people who wish to attend.
Go to Rookiss' offline office
You will study game development for two months under supervision.
(Located 1 minute from Exit 5 of Sadang Station)

Seriously x100 seriously at least 8 hours a day
I have to come to the office and study,
I will check your progress for about 1-2 hours a day.
Various tasks are given and the remaining time is spent doing research on one's own.
You need to focus on completing your game development.

The course itself covers C#, how to use Unity, extracting AI resources, etc.
It will proceed mainly with common parts.
You have to apply it to your own game and proceed accordingly.
Of course, we do provide various guidance when you get stuck.

The overall process is as follows:
- 1) Decide on the game concept.
- 2) Get confirmation from Rookiss (confirmation of direction, such as whether development is realistically possible)
- 3) Extract art resources through various AI sites.
- 4) Development is carried out through Unity.
- 5) And it is launched by one person!

This course is designed for beginners to create a game by themselves within 2-3 months.
Because it was planned with the concept of [Unity one-person game development using AI]
Not for those who want to be programmers, but for those who want to work in planning, business, QA, etc.
Students from other fields will be given priority in selection .
The course proceeds assuming that you have no programming experience.
That's why you shouldn't be too unrealistically greedy.
We have to compromise within the limits of what we can develop.

Online lectures are what was taught in offline lectures.
As a rule, I record and upload.
Rookiss may occasionally conduct live online lectures depending on the schedule.
Online lectures are opened as separate <serial lectures>
It is scheduled to be released in May, but
It only covers joint lectures and there is no additional development support.


Things to note before taking the class 📢

  • Office desks and monitors are provided, but you must bring your own laptop.

Player Knowledge and Notes

  • Although you don't have any special advanced knowledge, it would be good to look at a simple C# book.

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