Understanding Game Math
For those who are interested in game development and know that math is important, but don't know what math to study, I've prepared a lecture that provides a general explanation. I want to talk about the various maths used in the game production process.

Notice on National Government-Supported Unreal C++ KDT Education
Hello, Infraon students.
We've often received inquiries from the community about free government-sponsored education, and I have some good news to share with you.
This time, I proposed the Unreal KDT course together with Wanted, a job-training organization, and fortunately, it was selected this year, allowing us to conduct offline training for those interested in Unreal C++.
The training schedule is quite tight and long, totaling 960 hours.
During this period, I have to work at a school, so the actual offline lectures will be conducted by instructor Jang Se-yoon, with whom I have worked for a long time. Instead, I will be working on curriculum planning, coaching, evaluation, and online education.
Detailed training information and application URL are as follows.
KDT training information and application: https://www.wanted.co.kr/events/potenup_02
While running Inflearn online lectures, I received quite a few inquiries about learning general C++, not Unreal C++.
So, this course has a curriculum designed to allow students to learn and utilize C++ sufficiently before learning Unreal C++, and at the end, to learn network multiplayer and create a portfolio.
Since the promotion has already started, there are not many seats left, but they plan to recruit until next Wednesday for those who will complete the course.
If you have any questions regarding operations, please contact the operations manager via email below.
Operations Manager Email: learning@wantedlab.com
I hope you have a happy evening today.
I hope you benefit from this.
Free




