Game Mathematics that Supports Game Engines
This lecture covers the basics of how the virtual world that makes up a game is created with mathematics. Through basic mathematics, you will understand the principles of game engine composition and learn practical game mathematics that makes up a three-dimensional space.

Unreal KDT National Training Intro
Hello Inflearn students.
It's already been six months since we last announced the Unreal National Education Course.
Thanks to the many applications, the training is progressing smoothly and is about to conclude.
We would like to inform you that we will be recruiting new courses in July.
https://www.wanted.co.kr/events/potenup_game_3
This course is structured around a curriculum based on my Inflearn Unreal lectures, but starts with a solid foundation in C++ and then reinforces the use of AWS in the latter half.
It is designed to focus on programming only for those who want to become Unreal programmers, and at the end, there is a portfolio practice course of about a month to help you grow systematically.
Since I have a full-time job at a school, I cannot personally lecture to you, but instructor Jang Se-yoon, who has been working with me for a long time, is in charge of the lectures and is receiving good reviews for the current course, so I confidently recommend it.
For detailed information about the training course, please visit the website above. We will also be holding a pre-introduction session this time, so we would appreciate your interest.
Have a nice and happy day.
Deukwoo Dream




