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Average rating 5.0

Completed 87% of course

The best unity game development course! Hello. I am Dev.gom who started as a planner and started as a solo developer. When I first started with Unity, I started by learning the instructor's 'Unity Game Development (2D) - From Start to Distribution' and released a game called 2048D. Because of the previous course, basic development was possible. However, since it was a beginner course, there were many parts that were not easy to implement the desired appearance. While listening to this instructor's course, I learned about things that I had only seen by eye and used in part [Cortin, Singleton, Object Pooling] through explanations, realistic usage methods, and examples, so it was very helpful. Honestly, studying through Googling is very difficult for beginners and intermediate level users. However, after listening to the course, I got the concept and started looking at the project with the idea of doing a little more coding with Unity. And the last part where the object is thrown in a parabolic curve was shocking. As explained in the lecture, Google has many difficult tasks, such as explaining the sine and cosine of trigonometric functions and just putting together a few dozen lines. (In fact, I gave up after trying several times...) However, in the lecture, I was impressed and shocked by the part where parabolas were simply processed through several functions. The content that was conveyed by making the most of Unity and finding the right method seems to be flesh and bone for beginner developers like me. I also started developing Unity games through Inflearn, and I hope that many people will evaluate the good lecture, so I am writing a review of the lecture. I would like to recommend this lecture to people like me. 1. Those who can build with Unity and C# 2. Those who want to create and apply a little more diverse game rules 3. Those who want to change their project, which is covered with if and for, to a little more advanced one 4. Those who want to increase performance with optimized techniques The above content is what I felt and changed through the lecture, so I wrote it down. I hope everyone is happy in 2018 and that many great games are released.

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Unity Game Development (2D) Practical - From Scripts to Design Patterns and Algorithms thumbnail
agl05250070

·

47 lectures

·

551 students

Unity Game Development (2D) Practical - From Scripts to Design Patterns and Algorithms thumbnail
agl05250070

·

47 lectures

·

551 students