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Average rating 5.0

Completed 26% of course

Most lectures tend to conclude after explaining the game's operational process, but Burning Carrot's lectures are a great help because they cover the entire process of releasing a mobile game. I'm curious if there are any plans for lectures covering the process of releasing PC (Steam) and console games in the future!

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burningcarrot
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Hello! This is BurningCarrot. Thank you for your course review. I'm preparing a game programming lecture on something other than Unity this year, so a lecture covering the PC/console game release process might be something to consider next year. Thank you for your feedback on the lecture.

Unity System Programming Pt. 2 - Core Systems All-in-One Package for Implementing Commercial Games thumbnail
burningcarrot

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71 lectures

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194 students

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Unity System Programming Pt. 2 - Core Systems All-in-One Package for Implementing Commercial Games thumbnail
burningcarrot

·

71 lectures

·

194 students