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Unreal Engine Crash
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LoginId:ebefb15d4a41fcfbd9f0d19329778528
EpicAccountId:91a6d7e499ba484bb30b7d42f941c5ba
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION 0x00000000ffffffff
UnrealEditor_ControlRig!FRigBaseElement::Serialize() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchyElements.cpp:101]
UnrealEditor_ControlRig!URigHierarchy::Save() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:185]
UnrealEditor_ControlRig!URigHierarchy::Serialize() [D:\build\++UE5\Sync\Engine\Plugins\Animation\ControlRig\Source\ControlRig\Private\Rigs\RigHierarchy.cpp:148]
UnrealEditor_UnrealEd!FAsyncTask<`FReload::ReplaceReferencesToReconstructedCDOs'::`2'::FFindRefTask>::DoTaskWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:636]
UnrealEditor_UnrealEd!FAsyncTaskBase::DoWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:304]
UnrealEditor_UnrealEd!FAsyncTaskBase::DoThreadedWork() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\AsyncWork.h:328]
UnrealEditor_Core!FQueuedThread::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\HAL\ThreadingBase.cpp:1356]
UnrealEditor_Core!FRunnableThreadWin::Run() [D:\build\++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:149]
Livecording 할때마다 지금 이러한 crash가 생깁니다 이런 오류들 때문에 1강을 못벗어나고 있습니다
Answer 2
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아. .이 현상은 처음보는 에러네요.
언리얼 엔진 설치가 뭔가 잘못 된 것 같습니다.
언리얼 엔진 기본 프로젝트는 잘 동작하는데 Part2 예제에서만 이런 오류가 발생하는지요?
0






이러한 상태입니다