3D Graphics, Shaders, OpenGL for Game Developers (6) - Shading Basics, Phong Reflection Model, Blinn-Phong Shading
onemoresipofcoffee
23 ₫
Cơ bản / glsl, vertex-shader, fragment-shader, OpenGL, computer-graphics
5.0
(6)
✅ 3D Graphics Programming: From Basics to Advanced Applications ✅ GLSL Shading Language: From Theory to Practice ✅ 9 Series Lectures: (1) to (9)
Cơ bản
glsl, vertex-shader, fragment-shader





